Forum Discussion

Pri_lc's avatar
Pri_lc
Community Member
2 months ago

Click-to-explain words

It would be great to have the option to highlight a word in a text so that, when clicked on, a small window pops up with a description or definition. Content creators could use this feature to add interactive glossaries to words or concepts that require further explanation. It would be an interactive glossary within the text, providing explanations for terms.

Maybe someone has an idea of how to implement this in Rise. If not, I hope this feature becomes available in the near future.

Thank you very much

Regards

Priscilla

 

5 Replies

  • DShaw's avatar
    DShaw
    Community Member

    This function is now available in Rise Canvas . A text block builder with the ability to add tooltips to text. Add it into a code block in rise.

     

    • Pri_lc's avatar
      Pri_lc
      Community Member

      Thank you very much for sharing! I’ll definitely give it a go. Are only 5 exports free, or is this an open-source tool?

      • DShaw's avatar
        DShaw
        Community Member

        Unlimited exports with a monthly subscription for less than the price of a coffee and cookie!!

  • Hi Pri_lc,

    That’s a great idea, and I can see how that would make content much more interactive and easier to navigate.

    At the moment, Rise doesn’t support clickable words within a text block that open a pop-up or definition. Interactions like that would require a different type of block rather than inline text behavior.

    As a workaround, you might consider using blocks like labeled graphics, accordions, or flashcards to present definitions or additional context without overwhelming the main content. Some authors also create a dedicated glossary lesson and link to it from key sections.

    That said, your idea of having an inline, click-to-explain experience would be a really smooth way to support learning without interrupting the flow.

    I’ve shared your feedback with our product team so they can consider this use case as we continue to gather input around interactivity in Rise.

    • Pri_lc's avatar
      Pri_lc
      Community Member

      Hi Eric! 

      Thank you for your feedback and for forwarding this idea. It’s much appreciated!