Games can be an amusing way to pass the time, but they can also encourage people to engage thoughtfully with complex and difficult topics. The Re-Entry Journey, winner of DemoFest’s Best Game-based Project award at DevLearn 2023, shows how much of an impact learning experiences like this can have on players.

In this Storyline 360 game, learners take on the role of someone reentering society on probation. They start the game with what at the surface might appear to be a simple goal—make it to the end of their probation period without incurring additional playtime or added penalties. But that seemingly basic task is incredibly challenging in real life, with the deck stacked against people right from the beginning. To simulate that experience, this game is intentionally difficult and weaves in many of the complex real-world choices that people face in this situation.

While the gameplay in The Re-Entry Journey may be challenging, the process used to create it was not! This game was developed almost entirely using Storyline 360’s built-in features, with JavaScript only stepping in to help with the timer. Built on a single slide with multiple layers, most of the magic happens thanks to one of Storyline 360’s core features—triggers. It just goes to show how far you can push Storyline 360 to create unexpected learning experiences.

Explore this project.

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Jamie Billingham