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How to Design a Better Learner Experience

AllisonLaMotte's avatar
7 years ago

As e-learning designers, we’re laser-focused on our learners’ training needs. When we design our courses we think about their prior knowledge, their environment, how tech savvy they are, etc. But something we often neglect to consider is how they need and expect the course to work. Do they need to be able to skip ahead? Or easily find and download a job aid? Where do they expect the submit button to be?

Many of us design our courses without putting much thought into User Experience (UX) and User Interface (UI) design. And sometimes that works out okay! Unfortunately, other times it results in a less-than-stellar learner experience. And when learners don’t enjoy their experience, it can have a negative impact on their ability to learn.

By following the following six steps, you can ensure your learners have a positive experience with your e-learning courses. Let’s take a closer look!

1. Identify Learner Personas

Start by doing an audience analysis. In most cases, this analysis will reveal that your learners have different levels of knowledge, experience, needs, expectations, and goals. So how do you design a course for such a heterogeneous group? By defining different learner personas—or types of learners—and getting to know their specific characteristics.

For example, let’s say you’re creating a mandatory course on handling emergency situations for bus drivers. Some of your learners may have taken the same course last year. Others may have taken a similar course at some point in the past, and still others may have no idea how to handle emergency situations as a bus driver.

In this case, you can break your learners down into three learner personas:

  1. Experts
  2. Intermediates
  3. Newbies

Splitting your audience up by persona allows you to think about the different types of learners that will take your course and how their needs differ.

2. Determine a Goal for Each Learner Persona

Once you’ve split up your audience by persona, it’s time to determine the goal of each persona when taking the course, and the best way to achieve each goal.

For your course, that may look something like this:

Experts

  • Goal: Pass the course as fast as possible
  • How to achieve the goal: Skip ahead to the quiz

Intermediates

  • Goal: Refresh their knowledge of handling emergency situations
  • How to achieve the goal: Review parts of the course as needed

Newbies

  • Goal: Learn how to handle emergency situations
  • How to achieve the goal: Take the course from start to finish

3. Map Out Learner Scenarios

The next step is to take the learner persona goals and map out learner scenarios. A learner scenario is the map that shows how you believe each persona will want to interact with your course in order to achieve their goal, step by step.

Here’s what your learner scenarios may look like for the example course.

Experts

The learner skips directly to the quiz. If they don’t pass, they can either review the course or retake the quiz. Once they pass the quiz, they have the option to download a job aid.

Note that for compliance courses, you may not be able to offer the option to skip to the quiz.

Intermediates

 

The learner uses the menu to view only the parts of the course they don’t remember. They can skip to the quiz whenever they feel ready. If they don’t pass, they can either review the course or retake the quiz. Once they pass the quiz, they have the option to download a job aid.

Newbies

The learner views the course from start to finish and then takes the quiz. If they don’t pass, they can either review the course or retake the quiz. Once they pass the quiz, they have the option to download a job aid.

4. List Course Features

The learner scenarios allow you to come up with a list of course features necessary for your learner personas. For example, here are some of the features you’ll need to include:

  • Option to skip to quiz
  • Menu slide with access to chapters
  • Access menu from content slides
  • Go back
  • Go forward
  • Retake quiz
  • Review course
  • Download job aid

5. Prioritize Course Features

Depending on the number of course features you detailed in the previous step and how much time and resources you have to build your course, you may not be able to include them all. In that case, you’ll need to prioritize the features that are the most important.

To do that, you can start by determining which learner persona makes up the largest portion of your learners. If most of your learners are newbies, for example, you might decide it’s not worth it to create the features required for intermediate and expert learner personas.

However, if you have an equal amount of learners from each group, you should consider including all of the required features. If that’s not an option, another way to prioritize the features would be to survey a random sample of learners and ask them to rank the features from most to least important. You could then use the results to decide which features to implement.

6. Design the UI

Now that you’ve pinned down the features and flow of your course, it’s time to start thinking about how to implement it visually. That includes making decisions like: What should the buttons look like? Should they be square or rounded? How big should they be? Where should they be located? Which buttons should be on which screens? … the list goes on!

So how do you go about making these kinds of decisions if you’ve never designed an interface before? This article is a good place to start: User Interface Design: 3 Things E-Learning Designers Need to Know.

7. Conduct Usability Tests

Once you’re done building out your course, put together a group of representative group of learners—making sure to include people that fit each persona—and have them take the course and give you feedback. Have them answer questions like:

  • Did the course meet your expectations? If not, why not?
  • What (if any) features are missing?
  • What (if anything) would you change about this course if you could?
  • Did anything seem out of place or unnecessary?
  • Did you encounter any pain points? If so, what?
  • Were you ever confused about how to move forward? If so, at what point and how did you expect to be able to move forward?

Their answers will help you improve the overall learning experience before you share it with the rest of your learners, ensuring greater learner satisfaction.

The Bottom Line

Designing a positive learner experience comes down to understanding your learners’ goals and making it easy for them to achieve them. And by helping them to achieve their goals, you’re also ensuring the success of your e-learning project. So everybody wins!

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Published 7 years ago
Version 1.0