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27 TopicsRise360 : Customised assessment - experiment in Rise360
๐๐ ๐ฝ๐ฒ๐ฟ๐ถ๐บ๐ฒ๐ป๐๐ถ๐ป๐ด ๐๐ถ๐๐ต ๐๐๐๐๐ผ๐บ ๐๐๐๐ฒ๐๐๐บ๐ฒ๐ป๐๐ ๐ถ๐ป ๐ฅ๐ถ๐๐ฒ ๐ฏ๐ฒ๐ฌ ๐ฅ๐ถ๐๐ฒ ๐ฏ๐ฒ๐ฌ ๐ฑ๐ผ๐ฒ๐๐ปโ๐ ๐๐๐ฝ๐ฝ๐ผ๐ฟ๐ ๐ฐ๐ผ๐บ๐ฝ๐น๐ฒ๐ ๐พ๐๐ถ๐ ๐น๐ผ๐ด๐ถ๐ฐ ๐ป๐ฎ๐๐ถ๐๐ฒ๐น๐ ๐๐ถ๐๐ต๐ถ๐ป ๐ฎ๐ป โ๐๐บ๐ฏ๐ฒ๐ฑ ๐ฏ๐น๐ผ๐ฐ๐ธ,โ ๐ฏ๐๐ ๐๐๐ถ๐ป๐ด ๐ฐ๐๐๐๐ผ๐บ ๐๐ง๐ ๐ + ๐๐ฎ๐๐ฎ๐ฆ๐ฐ๐ฟ๐ถ๐ฝ๐ ๐๐ผ๐ ๐ฐ๐ฎ๐ป ๐๐ถ๐บ๐๐น๐ฎ๐๐ฒ ๐ถ๐. ๐ง๐ต๐ถ๐ ๐ถ๐ ๐บ๐ ๐ฒ๐ ๐ฝ๐ฒ๐ฟ๐ถ๐บ๐ฒ๐ป๐ ๐๐ถ๐๐ต ๐ฆ๐๐ผ๐ฟ๐๐น๐ถ๐ป๐ฒ-๐๐๐๐น๐ฒ ๐น๐ผ๐ด๐ถ๐ฐ ๐๐๐๐๐ผ๐บ๐ถ๐๐ฒ๐ฑ ๐๐๐๐ฒ๐๐๐บ๐ฒ๐ป๐ ๐ฏ๐น๐ผ๐ฐ๐ธ ๐ถ๐ป ๐ฅ๐ถ๐๐ฒ ๐ฏ๐ฒ๐ฌ. I recently tried something new in Rise 360 creating a small custom assessment block using HTML and JavaScript. The goal was to explore how a quiz could include a minimum passing score and only allow learners to continue to the next lesson even after achieving it. It was a good learning experiment to understand how customised logic and Rise blocks can work together to make learning more interactive and meaningful. Through this experiment, I realized we can blend Storyline-style logic with Riseโs responsive learning environment, creating richer and more flexible learner experiences. ๐น๐๐๐๐๐ ๐๐๐๐: https://shorturl.at/ipJ3n144Views2likes1CommentCollection of Carousel Templates
Some experiments! Hope this gives you some inspo. Vertical Sliding Interaction (Light): Preview Notes: Uses hover layers which don't work on mobile. Features: Two options for vertical progress bars, swipe forward and back animations Horizontal Swipe Interaction (Dark): Preview Notes: Uses hover layers which don't work on mobile. Features: "Dot" progress animations1.2KViews3likes3CommentsKnowledge Check Drag-Drop-Submit
See example This slide is from a phishing scam awareness training module I designed. The interactions I like most about it are: An info button that displays on hover reminds the learner of the interaction expectation. The learner must examine the image to decide if they feel it is a scam. Then, DRAG their answer ONTO the picture. Then click submit. Lastly, there is custom feedback. Throughout the scam module, the learner sees a "hacker." When they answer a KC correctly, they win against the hacker; when they answer incorrectly, they lose. My attempt at adding a bit of gamification to the module. I was first going to build the knowledge check (6 questions total) as true/false questions without any visuals. But, I really wanted to include a practice that mimicked what the learner would have to do in real life, i.e., visually scan the email and make a decision.418Views0likes0CommentsVictorian Alphabet game
A Most Curious Diversion: The Victorian Alphabet Dial Dearest Gentlefolk, Though I am tardy in submitting this humble creation, I felt compelled to share my vision nonetheless. Ever enchanted by the elegance and refinement of the Victorian aesthetic, I have embarked upon a whimsical endeavour: an interactive alphabet dial. With a gentle spin, the player shall unveil a letter accompanied by a charming illustration and a verse, each rendered in the ornate style of the age. It is my sincere hope that this modest project shall delight and amuse, and perhaps even transport youโif only for a momentโinto a bygone era of beauty and imagination. * This project has also been submitted to the #522 Weekly Challenge (Dial Menus), where I hope it may find favour among fellow enthusiasts. ** The images and verses were brought forth with the assistance of artificial intelligence, yet each has been lovingly tailored and refined to suit the spirit and aesthetic of this particular work. Enchanted Alphabet280Views6likes6CommentsSelf-assessment design
Unlock your leadership potential with this emotional intelligence self-assessment tailored for leadership teams. Created with Storyline 360, this interactive assessment features real-world leadership scenarios and utilizes a Likert scale to help you identify your leadership style. You'll receive personalized feedback to support your growth and development. This sample is available for anyone to use. Hereโs the link to download the project.201Views0likes0CommentsCooking Game (Jeopardy style + Gamifiation)
Hello Articulate Heroes! I'm excited to share my second personal project with you โ a cooking-themed, Jeopardy-style game! Cooking Frienzy This project was inspired by two fantastic webinar series shared here: How to Create A Jeopardy! Style Game Gamification series I started with the "Jeopardy!" template and added the following custom features: Cooking-themed questions and answers โ 5 questions across 5 categories Custom visuals โ including characters, backgrounds, UI, and tokens The ability to choose one of three characters at the start of the game (and replay with a different chef assistant!) Personalized feedback and questions โ with character-specific images and voiceovers A 20-second Pomodoro-style timer with a โwipedโ animation Tokens awarded when the user completes a certain number of questions The characters were created using AI. Thank you for taking the time to check out the game! Iโd love to hear your thoughts โ feel free to share any comments or suggestions! You can check-out the game by this link: Cooking FrienzySolved1.2KViews8likes18CommentsAdding Dynamic Buttons
A few years ago, someone at work let me know how to make more dynamic buttons, and I have become completely addicted ever since. They make the content look a little more professional when used strategically. Look at the examples to see if you would be interested and download it if it helps. These examples are very easy to implement, but you can do a surprising amount of modifications.915Views20likes12CommentsThree Little Pigs game quiz
Hi Articulate Heroes! My name is Ekaterina, and Iโm excited to share my very first post here! Iโve created a quiz game inspired by the classic fairytale โThe Three Little Pigs.โ I aimed to make it fun and engaging, with playful visuals and plenty of interactive moments for the player. Iโd love to hear what you thinkโany feedback or suggestions are very welcome! Three Little Pigs Game Quiz968Views3likes14CommentsBranching menu solution
When creating a course with branching options, I have always been concerned about the menu. I wanted to prevent learners from clicking on items that aren't relevant to their chosen path. I believe I have found a solution. It involves writing some JavaScript code on the Slide Master and using Storyline variables. At the beginning of the course, I will hide the branching options. However, when learners reach the slide where they can choose their direction, the relevant menu items will appear based on their selection. The menu at the beginning of the course: The learner selects their choice. The menu after the learner made their choice. See example Let me know if you think this is useful/helpful. Thanks!435Views10likes7CommentsFlip animation using GSAP in Articulate Storyline to have smooth flip animation.
We recently faced a challenge with the built-in swirl animation in Storyline (SL). Our client found it cluttered and pointed out that the animation flipped twice, which logically should result in showing the same side again. We agreed with this feedback and decided to explore alternative solutions. After some research and experimentation, we discovered that using GSAP (GreenSock Animation Platform) provided a much cleaner and more logical flip animation. GSAP allowed us to create a smooth and visually appealing flip effect that only flips once, addressing the client's concerns effectively. By integrating GSAP with Storyline, we were able to enhance the overall user experience and meet the client's expectations. This solution not only resolved the issue but also opened up new possibilities for creating more sophisticated animations in our e-learning projects. Hope it will be helpful..1.4KViews2likes3Comments