Storyline 360: Publishing a Course for Mobile Devices
Storyline 360 makes it easy to deliver courses to learners with tablets and smartphones. Here are answers to common questions about publishing mobile-ready courses. How do I publish courses for mobile devices? How do learners view courses on tablets and smartphones? Are published courses responsive? Do they adapt to different screen sizes? Can courses be viewed on iPads? Can courses be viewed on iPhones? Can courses be viewed on Android devices? How do I track learners' progress when they view content on mobile devices? How do I publish courses for mobile devices? It's easy! Since Adobe discontinued Flash, simply publish your course forweb or LMS/LRS. You don't have to do any extra work. You'llget HTML5-only output that works beautifully inall major browserson desktop and mobile devices. How do learners view courses on tablets and smartphones? Give learners a link to your published course, as described in the following table. When learners click the link,the HTML5 output will launch in their default web browser. If you publish for... Then do this... Review 360 Open your web browser to your Review 360 home page and click your course to open it. Click Share in the upper right corner. If you want to password-protect your course, mark the box to Set a password and enter a password in the field provided. Copy the shareable link, then send it to your viewers. Be sure to give them the password, too, if you added one. Web Upload your published course to a web server, then send learners a link to the story.html file. LMS/LRS Upload your published course to your LMS/LRS. Each LMS/LRS uses a different process for this. Contact your LMS/LRS administrator if you need help uploading, launching, or tracking content. Are published courses responsive? Do they adapt to different screen sizes? HTML5 courses published with Storyline 360 use the responsive mobile player when viewed on tablets and smartphones. The responsive player dynamically adapts to different tablets and smartphones, providing an optimized view of your course on every device—no extra work required. It fluidly responds to different mobile screen sizes and orientations, hiding sidebar menus till you need them, eliminating browser chrome, and delivering mobile-friendly playback controls. The responsive player moves out of the way to maximize the screen real estate for your slide content. Your content will maintainits aspect ratio, but it’ll scale to fill as much of the screen as possible on tablets and smartphones. Visit these responsive mobile player FAQs for details. Can courses be viewed on iPads? Yes.When learners launch your course, it’ll automatically open intheir default browser. Can courses be viewed on iPhones? Yes. When learners launch your course, it’ll automatically open in their default browser. Can courses be viewed on Android devices? Yes.When learners launch your course, it’ll automatically open intheir default browser. How do I track learners' progress when they view content on mobile devices? Publish your course for LMS/LRS. Storyline 360 supports AICC, SCORM, xAPI (Tin Can API), and cmi5 output. Then follow the steps for your LMS/LRS to upload the published output and enroll learners. When learners launch the course, it'll automatically open in their default web browser. The HTML5 output works beautifully inall major browserson desktop and mobile devices.121Views0likes0CommentsTutorials: Production Tips for Mobile Only Courses in Storyline 360
From Quick Tips: Episode 101. Building Storyline courses that are only going to be viewed on mobile devices? Then, this tutorial is for you. Do you need responsive courses? Control responsive feedback Disable the player Test different aspect ratios Get inspiration for mobile designs Recommended Resources Storyline User Guide📒 Overview of the Player in Storyline 360📺 Upcoming Webinars You can join our monthly Quick Tips webinars and view previous episodes on our training page.10Views0likes0CommentsEverything You Need to Know About Creating Mobile Learning with Articulate 360
Articulate 360 has everything an e-learning professional needs to quickly and easily develop courses for desktop computers, tablets, and smartphones.It includes industry-leading mobile technology that frees course developers from endlessly tweaking their courses for every device a learner might use. Let’s take a closer look at Articulate 360's technology—and how it makes developing mobile learning so much easier. Publish Storyline 360 and Studio 360 Courses to a Responsive Player Articulate 360 includesour award-winning authoring apps Storyline 360 and Studio 360. Create any interactive e-learning imaginable with Storyline 360. And Studio 360 makes it easy to transform PowerPoint presentations into engaging e-learning. Both of these apps use our responsive mobile course player, which adapts course content for any device. Here’s how it works: When a learner opens a Storyline 360 or Studio 360 course on their mobile device, the responsive player automatically adapts to make the most of the screen real estate while preserving course content. There’s no need for e-learning developers to tweak courses for different devices or aspect ratios. They simply publish content and the technology does the rest. See the player in action in this video. To provide a seamless experience for learners on the go,our responsive mobile player automatically provides intuitive mobile navigation and supports mobile gestures such as swipe and pinch-to-zoom. Explore this exampleon your mobile device to see what we mean! Create Truly Responsive E-Learning with Rise 360 In addition to the responsive player in Storyline 360 and Studio 360, Articulate 360 includesRise 360—a web-basedapp that was built with mobile in mind. Rise 360 lets course creators build inherently responsive e-learning right in their web browser. They can kickstartcourse creation by customizing a pre-built course template or create a completely custom courseby adding lessons and blocks. Because it’s Rise, all course content adapts beautifully to any device. Take a look at this example on your mobile device to see what we mean. You’ll notice how course content reflows and looks great no matter the device size or orientation (try looking at the example in both portrait and landscape modes). Rise is responsivee-learning the way it should be—totally effortless! More Resources for Learning About Mobile E-Learning E-Learning Heroes is chock-full of resources that’ll help you create m-learning easily. The Definitive Guide to Multi-Device E-Learning: This comprehensive e-book will walk you through everything you need to know to create multi-device e-learning. Why Rise 360 Is a Kick-Butt Multi-Device Authoring Tool: Learn more about creating responsive e-learning with Rise 360. Comparing the Storyline 360 Responsive Player with Adobe Captivate’s Responsive Solution: See how the responsive player in Storyline 360 differs from Captivate’s responsive approach. 4 Tips for Making Your E-Learning Course Content Mobile-Friendly: Learn more about optimizing your e-learning for learners using mobile devices. Take Articulate 360 for a Spin Interested in learning more about Articulate 360? Get a free, 30-day trial to try your hand at creating multi-device learning today.42Views0likes71CommentsMulti-Device E-Learning
Multi-device e-learning is a type of online course that works on computers, tablets, and smartphones. Learn more: Multi-Device E-Learning: What, Why, How? Getting Started with Multi-Device E-Learning 8 Questions You Need to Ask to See If Your Organization Is Ready for Multi-Device E-Learning1View0likes0CommentsWhy Do Mobile Learning?
If you’re just getting started with e-learning, you might not know what mobile learning is or why anyone would want to create it. Does that sound like you? If so, keep reading! Let’s start with the basics: mobile learning is learning delivered on mobile devices, including smartphones and tablets. Nearly everyone has at least one of these devices—some have both—and they’re not shy about pulling them out to look up information (“Let’s Google it!”); shop for clothes, electronics, and nearly anything else; and yes, play the occasional game. With so many people consuming content via mobile device, why not meet them there—and provide key information in a convenient context? Why Mobile? Mobile learning is super-effective for helping learners connect with the resources they need—right in their workflow. There are tons of situations when learners need coaching or information mid-project. Think about a teacher who’s about to teach a lesson he’s never taught before. He might pull out a tablet to refresh his memory on the topic he’s about to introduce to his students. Or imagine a salesperson brushing up on her objection-handling skills right before going into a tough meeting. She might use a smartphone to look for a targeted tutorial that her manager recommends. There are plenty more situations like these, where you’d want learning materials for a mobile format to make it easy for learners to get the help they need right when and where they need it. How Mobile Learning Is Different “Mobile learning” is more than just e-learning delivered on a mobile device (as compared to a traditional desktop computer). First, it’s technically different, because learners don’t navigate and interact with the course using mice or keyboards. Second, it’s different contextually, because learners turn to mobile devices in vastly different situations than when they use a desktop computer. They might be traveling, working in the field, or even at a meeting or appointment where they seek information. Because consuming learning content on a mobile device is so different, there are a few considerations you should keep in mind when you’re considering developing e-learning for a mobile context: Screen real estate: You have less screen space to work with on mobile devices than on desktop computers. That means it can be tough for learners to make their way through dense text, detailed images, or anything else that might require them to see a full image all at once. Short timeframe: In this performance support context, your learners are often on the go, in between meetings, at lunch, etc. It’s best to chunk the content into smaller modules that can be consumed in one sitting. Getting Started We have some great strategies to help you think about optimizing learning content for mobile: Getting Started with Multi-Device E-Learning Best Practices for Designing Mobile Learning Like a Pro Are you developing learning content for use on mobile devices? We’d love to hear about it! Please share your tips in the comments. And follow us on Twitter and E-Learning Heroes for updates on all things e-learning.0Views0likes2CommentsMulti-Device E-Learning: What, Why, How?
Every day, more and more people rely on smartphones and tablets in their work and personal lives. Did you know that, on average, mobile users check their phones about 150 times a day? 1 Not only that, but 90 percent of full-time employees in the U.S. use mobile devices for work. 2 So it comes as no surprise that today’s learners expect their training content to be as portable as their devices. But does this mean you should abandon computer-based e-learning courses in favor of mobile ones? Not exactly. This article will help you understand the what, why, and how of multi-device e-learning. What Is Multi-Device E-Learning? When smartphones and tablets first started gaining popularity, e-learning designers wanted to create e-learning courses specially for these mobile devices. They called this e-learning spin-off “mobile learning” or “m-learning.” But after awhile, course developers realized that learners don’t need computer-only or mobile-only content. They switch from a smartphone to a tablet to a laptop and back again without blinking an eye. This reality about the way learners consume content is how multi-device learning—or online training that works on any device—was born! Why Should You Build Multi-Device E-Learning? Today’s learners don’t just want courses that work on smartphones, tablets, and computers. They expect it. They’re used to finding the information they need when they need it—whether they’re at home, at the office, or on the go. Creating multi-device e-learning is a great way to improve performance by expanding the reach of your training and empowering your learners to seek out the professional skills they’re lacking at the moment of need—just like they do in their personal lives. How Do You Create Multi-Device E-Learning? Lucky for you, modern authoring tools have evolved to the point where making multi-device e-learning is no more challenging than making computer-only e-learning. However, every app handles multi-device e-learning a little differently, so it’s important to do some research before committing. Apps like Rise360and Storyline 360, for example, allow you to keep building courses like you always have, taking care of cross-device compatibility for you in the background automagically. With Rise 360, you can create inherently responsive e-learning courses quickly and easily—no manual tweaking required! And with Storyline, you can author your slide-based course once, publish it, and it’ll automatically look great on any device. Be aware that some slide-based apps will require you to manually tweak each slide of your course to makes sure it works correctly on smaller devices—which can be a real time-suck. To help you evaluate the different multi-device authoring tools on the market, we created this comparison worksheet with the three main criteria you should consider. You may also want to check out this article for some additional, more general, things to think about when selecting e-learning software: Top 9 Considerations for Choosing the Right E-Learning Authoring Tool. Additional Resources After this introduction to multi-device e-learning, you may be feeling thirsty for more detailed information! If that’s the case, here are some other resources to help you take your knowledge to the next level: Articles Getting Started with Multi-Device E-Learning 4 Tips for Making Your E-Learning Course Content Mobile-Friendly What Is Responsive E-Learning and Why Does It Matter? Why Rise 360 Is a Kick-Butt Multi-Device Authoring Tool Comparing the Storyline 360 Responsive Player with Adobe Captivate’s Responsive Solution E-Book The Definitive Guide to Multi-Device E-Learning And remember to follow us on Twitter and come back to E-Learning Heroes regularly for more helpful advice on everything related to e-learning. If you have any questions, please share them in the comments.7Views0likes0CommentsStoryline 3: Publishing a Course for Mobile Devices
Storyline 3 makes it easy to deliver courses to learners with tablets and smartphones. Here are answers to common questions about publishing mobile-ready courses. How do I publish courses for mobile devices? How do learners view courses on tablets and smartphones? Are published courses responsive? Do they adapt to different screen sizes? Can courses be viewed on iPads? Can courses be viewed on iPhones? Can courses be viewed on Android devices? How do I track learners' progress when they view content on mobile devices? How do I publish courses for mobile devices? It's easy! Since Adobe discontinued Flash, simply publish your course forweb or LMS. You don't have to do any extra work. You'llget HTML5-only output that works beautifully inall major browserson desktop and mobile devices. How do learners view courses on tablets and smartphones? Give learners a link to your course, as described in the following table.When learners click the link, the HTML5 output will launch in their default web browser. If you publish for... Do this... Web Upload your published course to a web server, then send learners a link to the story.html file. LMS Upload your published course to your LMS. Each LMS uses a different process for this. Contact your LMS administrator if you need help uploading, launching, or tracking content. Are published courses responsive? Do they adapt to different screen sizes? HTML5 courses published with Storyline 3 use the responsive player when viewed on tablets and smartphones. The responsive player dynamically adapts to different tablets and smartphones, providing an optimized view of your course on every device—no extra work required. It fluidly responds to different mobile screen sizes and orientations, hiding sidebar menus till you need them, eliminating browser chrome, and delivering mobile-friendly playback controls. The responsive player moves out of the way to maximize the screen real estate for your slide content. Your content will maintainits aspect ratio, but it’ll scale to fill as much of the screen as possible on tablets and smartphones. See these responsive player FAQs for details. Can courses be viewed on iPads? Yes.When learners launch your course, it’ll automatically open intheir default browser. Can courses be viewed on iPhones? Yes. When learners launch your course, it’ll automatically open in their default browser. Can courses be viewed on Android devices? Yes.When learners launch your course, it’ll automatically open intheir default browser. How do I track learners' progress when they view content on mobile devices? Publish your course for LMS. Storyline 3 supports AICC, SCORM, and Tin Can API (xAPI) output. Then follow the steps for your LMS to upload the published output and enroll learners. When learners launch the course, it'll automatically open in their default web browser. The HTML5 output works beautifully inall major browserson desktop and mobile devices.15Views0likes0CommentsStoryline 3: Restricting Which Mobile Device Orientations Learners Can Use
With the all-new responsive player in Storyline 3, we’ve optimized learners’ experience on tablets and smartphones by moving the player out of the way and maximizing screen real estate for your slide content. Even better, you can now control how learners hold their mobile devices as they view your courses. Just set responsive playback restrictions. For example, let’s say you build a course that's meant to be viewed in landscape mode on tablets and smartphones, and you don’t want learners to have a subpar experience by holding their mobile devices in portraitmode. No problem. Just limit playback to landscapemode before you publish. Click the gear icon at the end of the responsive preview toolbar in the upper right corner of the Storyline app. Use the Tablets drop-down menu to choose which orientation(s) learners can use when they view your course on tablets. Use the Phones drop-down menu to choose which orientation(s) learners can use when they view your course on smartphones. Click OK, then publish your course.23Views0likes0CommentsQuizmaker 360: Restricting Which Mobile Device Orientations Learners Can Use
With the all-new responsive player in Quizmaker 360, we’ve optimized learners’ experience on tablets and smartphones by moving the player out of the way and maximizing screen real estate for your slide content. Even better, you can now control how learners hold their mobile devices as they view your quizzes. Just set responsive playback restrictions. For example, let’s say you build a quiz that’s meant to be viewed in landscape mode on tablets and smartphones and you don’t want learners to have a subpar experience by holding their mobile devices in portrait mode. No problem. Just limit playback to landscape mode before you publish. Click the gear icon at the end of the responsive preview toolbar in the upper right corner of the Quizmaker app. Use the Tablets drop-down menu to choose which orientation(s) learners can use when they view your quiz on tablets. Use the Phones drop-down menu to choose which orientation(s) learners can use when they view your quiz on smartphones. Click OK, then publish your quiz. Tip: Playback Restrictions Don't Apply toArticulate Review Responsive playback restrictions won't work when you publish to Articulate 360.Quizmaker 360 quizzes always rotate with the Articulate Review interface so stakeholders have a consistent experience when leaving feedback.2Views0likes0Comments