Blog Post
DavidMcEachan-f
5 years agoCommunity Member
I challenged myself to create a fun game using control events, object events and motion paths.
In 'Buzz!', you guide a little bee through the level using the up and down keys (which trigger a motion path). When the bee intersects with another object on the screen, it triggers a state change on the object, a sound effect, and a variable change for the total score.
Finally, the illusion of movement was created by assigning timed motion paths to the scenery to give a parallax scrolling effect without using sliders (I can never get my head around the slider way!).
Here’s the final product:
https://tinyurl.com/y85ha8rl
In 'Buzz!', you guide a little bee through the level using the up and down keys (which trigger a motion path). When the bee intersects with another object on the screen, it triggers a state change on the object, a sound effect, and a variable change for the total score.
Finally, the illusion of movement was created by assigning timed motion paths to the scenery to give a parallax scrolling effect without using sliders (I can never get my head around the slider way!).
Here’s the final product:
https://tinyurl.com/y85ha8rl
- VeronicaBudnika5 years agoSuper HeroDavid, that was amazing!
You should do a tutorial on how you built that ;)- DavidMcEachan-f5 years agoCommunity MemberThanks Veronica! I'll have a think about doing a tutorial for sure :)
- JodiSansone5 years agoCommunity MemberThis was really fun. I scored -16 :) I liked the addition of the sound to give it some drama.
- DavidMcEachan-f5 years agoCommunity MemberThanks Jodi! I tweaked the penalty for hitting a moth (-1 instead of -5 points) so you should be able to improve your score a little next time ;)
- JenniferEdgerto5 years agoCommunity MemberHi David, this was fun and I really liked the graphics and effects you used. The parallax effect turned out well. My only thought would be to add a "try again" element. I wanted to beat those moths...I mean beat my previous score. I'm not very coordinated with my arrows.
- DavidMcEachan-f5 years agoCommunity MemberThanks for your kind words Jen! Try Again button added!
- LindsayGarcia-b5 years agoCommunity MemberI scored 67! Really fun game. My only note is that it's difficult to see the objects on the bottom level behind the grass.
How long did it take you to make this game and are there any tutorials out there for this? I would love to give something like this a try. Amazing work! =)- DavidMcEachan-f5 years agoCommunity MemberGood score Lindsay! The ones in the grass were put there on purpose to encourage repeat runs as the player finds the secrets! Super Mario does something similar with their coins, which was what I had in mind.
- Ron_Katz5 years agoCommunity MemberThis was very cute and fun. I would have liked the flowers that held the moths to be different in some way so I would know to avoid them. The only way to know which ones to avoid was to watch the "perfect run" video multiple times and memorize. Even a small difference in color or styling could be helpful. Everything else about the design was spot on: the graphics, the music, the humor, the timing, the interaction. THank you for sharing.
- DavidMcEachan-f5 years agoCommunity MemberThanks for the comment Ron. Actually, there was a VERY subtle difference in the flowers with the moth which didn't have a leaf. But even then it seemed to be throwing people off, so I've updated it now to make it much more obvious where the moths are. Thanks again for the feedback!
- Samuel5 years agoCommunity MemberThis is great! Well paced animations throughout.
- PaolaRattu-ea2f5 years agoCommunity MemberHi David, the game is good fun (I scored 75) and the animations are cute and well done. Great job!
- RemaMerrick-aa05 years agoCommunity MemberThis game made me giggle. I love the way the bee buzzed passed and disappeared - it really got my attention. The graphics, animation and sound effects are pretty cool. It also looks like you're using a parallax effect too. Great game. I would love to learn the steps you took to create it. Are you going to write a blog post about how you created it? If you do, I would love the link.
- alexjinca5 years agoCommunity MemberThis was really fun, David, I enjoyed this, very engaging and cute! How long did it take to build?
- DavidMcEachan-f5 years agoCommunity MemberThanks so much Alex! It took a couple of weeks to build the game. The graphics (which are basically just vectors and images from Shutterstock) and gameplay were pretty straightforward as I had a good idea how I was going to do it beforehand and it lends itself to a lot of copying and pasting (especially with the flowers). Once the flowers are animated, and the motion path assigned to the bee, the core game is basically there. From then, the most time consuming aspect is definitely creating all the state triggers and variable changes for the hundreds of objects. It also takes time to test and tweak the flow of the gameplay loop to make it fun, but challenging!
- JoanneChen5 years agoSuper HeroThat was fun, I scored 89. I like all the visual and effects you use, especially the background music. That was really fit to the theme. Good Job!