Hello!
This is my first time sharing, but I'm super excited to contribute. One struggle in the conversion of in person to virtual training is learners engaging with each other. This was accomplished in person by creating icebreakers/games.
Some trainers/IDs accomplish this virtually through breakout rooms. In this icebreaker called 'Survival', learners are prompted to work together to determine which 10 items would give them the highest chance of survival if they were stuck (insert random place). Usually, the teams would share their items and that would be the end of the game.
To add some engagement to this and make it easier for the virtual environment, the game has been built in storyline with a pre-selected location as well as obstacles that occur throughout their time there; as a way to see if their selected items would actually help them survive. With this approach, facilitators can break the group up into breakout rooms and ask who survived afterwards or split them teams into groups (using Teams or another chat software), then choose team captains to provide their lists to the facilitator.
This module could be edited to input team names, input lists for both teams, and choose which team would pass or fail each level. I chose not to go that route since anyone testing this particular link would be experiencing the game solo.
I hope this additional context is helpful! Please let me know what you think!
https://360.articulate.com/review/content/ae9500a6-bbab-4836-984c-3d20f01a8904/review