Blog Post
MikeSchwind
Community Member
Here is my example of a scenario-based making change interaction. I made the animated scenarios with GoAnimate and embedded the videos into Storyline pages and used variables for the making change activities.
http://www.schwindtec.com/demo/making_change/story.html
http://www.schwindtec.com/demo/making_change/story.html
VeronicaBudnika
8 years agoSuper Hero
Hey Mike, that was really, really well done! I like all the practice included and I really liked the set up of the story too, very funny :)
There just one thing I would do to make this foolproof: I would add a Disabled state to the money objects so that when the user drops a coin/note on the hand, the coin/note becomes disabled and they cannot move it off, instead they will be "forced" to use the Reset button. For one of the examples I tried moving money off the hand, and then putting the correct amount on the hand again, and when I clicked submit it told me I was wrong, as it would have added some coins twice.
Otherwise, this is really great :)
There just one thing I would do to make this foolproof: I would add a Disabled state to the money objects so that when the user drops a coin/note on the hand, the coin/note becomes disabled and they cannot move it off, instead they will be "forced" to use the Reset button. For one of the examples I tried moving money off the hand, and then putting the correct amount on the hand again, and when I clicked submit it told me I was wrong, as it would have added some coins twice.
Otherwise, this is really great :)
- MikeSchwind8 years agoCommunity MemberThanks for the feedback Veronica. Great idea to help make it more foolproof. I went ahead and disabled the coins/bills upon dropping them on the hand as you suggested and it seems to work much better that way. Just hit Reset if you make a mistake.
I went ahead and reuploaded the files so the same link works above. May have to clear your cache though it you retry it. Thanks again.- VeronicaBudnika8 years agoSuper HeroThat's great Mike!