This is a link to the finished product:
https://360.articulate.com/review/content/b962e83e-a60a-4165-ab74-4e92d66d365f/reviewNot a lot of edits. I had to fix a bit of a bug on the teleporter. Added in a new teleport effect and sound. Oh, I fixed a glitch in the lift where it flickered. Otherwise all done.
I updated the link for the previous entry.
The prototype is here:
https://360.articulate.com/review/content/1a7e86c3-6f34-4799-a686-7f7dc59214b8/reviewThe storyboard is here:
https://www.icloud.com/iclouddrive/00d-Ho3xQUcPX5RECwbbSmOpQ#Game_planAnd for anyone who wants to see how it was done:
https://www.dropbox.com/scl/fi/ih60helrxreu4s5fufhri/Magic-Knight-Game-v2.story?rlkey=sqrxg0voad4k9qngzslbvjzag&dl=0This is 99% pure storyline work. I have a couple of javascript triggers: one controls the keyboard navigation so it works from slide to slide, and the other is the typing animation when you enter the room. Both could be removed, and it wouldn't negatively affect the game.
I built this before the challenge. However, I loved taking the challenge over four weeks; it has a much more real-world feel. However, I wonder if you got any drop-off of people who didn't start one and then felt excluded for the next three weeks.