Blog Post
ThaddaeusSmith
Community Member
My entry to this challenge is inspired by Aesop's Fable "The Crow and the Pitcher". In the first scene, you act as the crow and add pebbles to the pitcher until the water overflows. In the second scene, I used the 0px motion path when you are asked to place the pebbles into the pitcher yourself. I added random variables so that the number of pebbles added each time in each scene changes, so you never know when the pitcher will be full enough! This was fun to create and I learned a lot creating it! This interaction works best on a computer. It does some odd things if you use a phone.
https://360.articulate.com/review/content/4f7514bd-e229-40f7-9d2a-1f37a7dd02c0/review
https://360.articulate.com/review/content/4f7514bd-e229-40f7-9d2a-1f37a7dd02c0/review
JoanneChen
8 months agoSuper Hero
I like the way you organized the crow to pick up the pebble and drop it into the pitcher. Am I correct that you used intersect triggers in it?
- ThaddaeusSmith8 months agoCommunity MemberThank you. That's correct. I put a hotspot just to the right of the pebble as an intersection point with the crow. That way, the crow's beak is near the pebble when it is picked up. Then, it is triggered to change the state of the crow to flying and holding the pebble.