Blog Post
Maija_Perfiljev
Community Member
Very short example of personalisation from me: http://bit.ly/264f4RM
It includes a learner's name, a choice of two avatars and a branching between two activities. Oh, and the feedback has different lorem ipsums, so let's pretend it's personalised. :)
Although I can't share my real projects, I'd add that apart from avatars and names, using text variables to adjust parts of the course text can be very useful for "localisation" of training material for countries with the same language but with local differences (E.g. US/UK or Germany/Austria), or to adjust the training to the needs of new hires vs veteran employees. This way you don't need to create (and maintain) two or more courses for each audience. Doesn't count as gamification, but it's still useful. :)
It includes a learner's name, a choice of two avatars and a branching between two activities. Oh, and the feedback has different lorem ipsums, so let's pretend it's personalised. :)
Although I can't share my real projects, I'd add that apart from avatars and names, using text variables to adjust parts of the course text can be very useful for "localisation" of training material for countries with the same language but with local differences (E.g. US/UK or Germany/Austria), or to adjust the training to the needs of new hires vs veteran employees. This way you don't need to create (and maintain) two or more courses for each audience. Doesn't count as gamification, but it's still useful. :)
Maija_Perfiljev
9 years agoCommunity Member
Today I played around with the badge interaction and here's the slightly redesigned version of it (only the badge is included): http://bit.ly/28R3eC1
I've outlined the reasoning and my thought process behind the design and redesign of this interaction here: http://bit.ly/28R4h51
I've outlined the reasoning and my thought process behind the design and redesign of this interaction here: http://bit.ly/28R4h51