Building this was like a game of Jenga - think I pushed the features and interactivity as far as I could on one slide. It fell over at v5, so what you see here is v2. Still managed to add some 'easter eggs' though:
- You can't advance until you have viewed/robbed all parts of the train
- Each coach contains information about a key figure from the Wild West
- Click on the locomotive before you finish robbing the train, the whistle will toot (just because)
- When you have robbed all three coaches, you throw the driver out the locomotive
- If you revisit a coach after hijacking the locomotive, the driver will return on horseback
- Once you have hijacked the train, click 'move on' to visit the town of Assessment
- "Were you payin' attention or playin' accordion?"