Blog Post
JodiSansone
Community Member
Save the Pets!
Demo: https://tinyurl.com/y3actsj3
Richard Hill's Download: https://tinyurl.com/y485rjbu
Way back I found one of Richard Hill's downloads--a matching game with a timer. I pulled it apart to figure it out and added my own spin. Save the pets before you run out of time! I don't think I could have replicated his logic so I am very appreciative that he shared his file. Interestingly, last week Elizabeth Pawlicki discussed timers in the Articulate webinar on accessibility so they were on my mind. I don't love using them but I guess they have some fun applications.
Demo: https://tinyurl.com/y3actsj3
Richard Hill's Download: https://tinyurl.com/y485rjbu
Way back I found one of Richard Hill's downloads--a matching game with a timer. I pulled it apart to figure it out and added my own spin. Save the pets before you run out of time! I don't think I could have replicated his logic so I am very appreciative that he shared his file. Interestingly, last week Elizabeth Pawlicki discussed timers in the Articulate webinar on accessibility so they were on my mind. I don't love using them but I guess they have some fun applications.
JenniferPetr619
5 years agoCommunity Member
This was really cool! I don't know why it didn't occur to me that the tiles didn't actually change position. There were a couple of times that I got the last match right at the wire and I saw both the failure and the success message.
- JodiSansone5 years agoCommunity MemberHI Jenna,
I noticed that too while I was testing it. I think it has to do with how Rich ordered the triggers. If you get the last match just at 35 seconds there might be an overlap in how the instructions trigger. If I were going to use this for a "real" project I would spend more time on addressing that, but frankly, I don't think I could build this myself--my mind doesn't work this way. :)