Blog Post
ChrisHodgson
3 years agoCommunity Member
My entry this week is an homage to the classic Amiga game Frontier: Elite II by David Braben.
https://discoverelearninguk.com/projects/using-brutalist-design-in-e-learning/
I have lots of fond memories playing this on my brother's computer. The game itself contained many brutalist style buildings that were procedurally generated, and the menu UI had a bit of this art style going on as well.
Project File Download Link - https://discoverelearninguk.com/store/retro-space-themed-storyline-elearning-project/
https://discoverelearninguk.com/projects/using-brutalist-design-in-e-learning/
I have lots of fond memories playing this on my brother's computer. The game itself contained many brutalist style buildings that were procedurally generated, and the menu UI had a bit of this art style going on as well.
Project File Download Link - https://discoverelearninguk.com/store/retro-space-themed-storyline-elearning-project/
- Yvonne3 years agoCommunity MemberThe Amiga! I never had a chance to use one, so it's a point of curiosity for me now.
Your course interface is a fun throwback to MS-DOS and DOS-like programs. It was fun to see a retro version of Atsumi, too. Could you share what program you used to work on graphics? - Jonathan_Hill3 years agoSuper HeroAh, this takes me back. Well played Chris. I don't know what's more brutal; this design or the years since I played Frontier: Elite II!
- CydWalker_mwhc3 years agoCommunity MemberVery cool