This isn't exactly a new take on DnD learning. It's more of a new take on the nuts and bolts of putting together the technical part of whatever learning activity you have in mind. It started off with a request to drag text labels and display them on the next slide. Once that problem was solved, I realized the principle could be applied to what seems to me to be the most often requested feature of DnD - The ability to have more than one correct target. So here is a sample, with all these options:
1. Any number of targets can be correct for any object.
2. Objects not dropped on target are returned.
3. Targets can be cleared of dropped objects.
4. Multiple objects can be dropped on a single target.
5. On Try Again, it can clear or maintain the previous attempt.
6. Provides feedback that is specific to incorrect answers.
7. Answers can be saved and made available later in the course.
8. Allows partial, multiple, or very complex combinations of Correct answers.
9. Dropping objects can automatically resize or reshape.
10. Can enforce a minimum requirement for number of selected objects before submission is permitted.
There are six examples, and since different ones highlight different features, not every one contains all the features.
It contains explanations of how it works, and instructions for modifying it.
Note: Since it uses a Pick one interaction, regular Drag and Drop options (like objects appearing one at a time, or the various stacking options) are not available through the SL menu, but must be created.
It is already posted on the forum at :
https://community.articulate.com/discussions/articulate-storyline/drag-and-drop-solution-sample-with-multiple-correct-targets-with-drag-off-and-return-plus-a-lot-more