Blog Post
Jonathan_Hill
5 years agoSuper Hero
Hello!
When the email came through announcing this week's challenge, I was playing Mini Golf. In the rain!
A BRIEF HISTORY OF MINI GOLF
Demo: https://bit.ly/elhc296
Download: http://bit.ly/elhc296dl
When the email came through announcing this week's challenge, I was playing Mini Golf. In the rain!
A BRIEF HISTORY OF MINI GOLF
Demo: https://bit.ly/elhc296
Download: http://bit.ly/elhc296dl
- JodiSansone5 years agoCommunity MemberReally liked the audio reinforcement and the slide transitions. I haven't played mini golf in ages--we called it "putt-putt" in my town. My favorite hole was a volcano. If you holed it the volcano would erupt and spit your ball out the top :)
- Ron_Katz5 years agoCommunity MemberThat first hole was tough. I enjoyed the content and the way it was presented. The SFX were perfect and it was all visually appealing.
- JenniferEdgerto5 years agoCommunity MemberWell, it appears I am no better at fake miniature golf than I am at real miniature golf (we call it putt-putt also). It took me a few tries on the first hole. I love how you presented this, Jonathan. The motion graphics were perfect and very creative - a very nice micro-module!
- SunetSullivan-75 years agoCommunity MemberHa ha, I think you demo matches the real life experience quite well, what a great way to get the learner's attention!
- Jonathan_Hill5 years agoSuper HeroThanks all - hopefully that first screen wasn't too frustrating and the 'repetition/reward curve' isn't too steep!
As you'll see from the download (to follow), you can adjust the timing as you see fit. My own tests indicate that it takes users between 3-7 times to clear the windmill first time, but once they have the knack they can often do it in just 1 or 2 attempts.
Was fun to set up. Haven't built a 'game engine' in this way for a while.