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43 Comments

  • Hi Adrianna!
    This is amazing! I would like to use your storyline file but in the zip files, I can't find the .story... Can you help me?
    Thank you so much!
  • Hello!, I downloaded it, but it doesn´t work :( and I really need it.. Could you help me please?
  • Hi Adriana, thank you for this template. It looks complex in the beginning, but then turns out to be beautifully simple! Amazing job.
      • SheviYuval1's avatar
        SheviYuval1
        Community Member
        Hi. I'm building a game based on a wonderful word search template Adriana shared here, but it's a little different.
        Instead of a bank of hidden words, I've created definitions, one in each layer, that once the player recognizes the missing word, and clicks on the first and last letter of the missing word, the word lights up in the crossword puzzle, and also in the definition text. So far so good.
        How can I limit the players to click on the specific word ONLY when the relevant layer with the relevant question is open? I want to avoid the option for them to guess the words.
        Link: https://360.articulate.com/review/content/1ca2192e-ff14-42b3-acfa-ae5740474e19/review
        Any ideas will be appreciated:).
  • SheviYuval1's avatar
    SheviYuval1
    Community Member
    Hi
    New to using variables and I can't understand what to do next. I created the table of letters from scratch since I have less amount of letters. The letters have states ready. Now I don't know how to proceed in order for the words to show when the learners click on the first and last letters, anyone can help me with this? Thanks
    • AnnaRabasso's avatar
      AnnaRabasso
      Community Member
      Hi Shevi,

      You need to have as many variables of text as words you have in the game. In our case is “Sopa1, Sopa2...”. As we need to indicate the learner that has selected correctly the letters, we can only do it this way: first with a states change from the first and last letters of the word and with a variable adjustment.

      So, for example, if the first and last letters of the word are selected, the variable “sopa1” will change its valor to “palabra1”. Here we adjust the variable, set “sopa1” to “palabra1” when the state of the first and last letters are selected.

      This “adjust the variable” will make the state of the word change in the text box placed in the right and that the rest of the letters changes the state to correct. As you can see in the project, there’s one trigger for each of the letters of the word that says “change state of (*) to correct when the variable “sopa1” changes".

      So, to sum up the process, first you have to set the variable you’ve created for the word when the state of the first and last letters are selected. And then, with that change of the variable to another word, you make all the letters that form that word change to the state "correct" you created when that text variable changes.

      Hope this is clear, if not, tell me and I will make you a Peek.

      Thanks,
      • SheviYuval1's avatar
        SheviYuval1
        Community Member
        Wow, I highly appreciate it!
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  • SheviYuval1's avatar
    SheviYuval1
    Community Member
    Anna - a question:
    You wrote:
    This “adjust the variable” will make the state of the word change in the text box placed in the right and that the rest of the letters changes the state to correct.

    That is the reason for the text box on the right of the slide? how does it work? just writing: Sopa 1= palabra1: Chimpanzee, will do that?
  • Adriana

    What is the best way for use to cite your work in our Storyline course? I have downloaded the template and made the adjustments with ease. The front end work for this is greatly appreciated and of great quality.
    Frank