This example shows one way to hide the Prev/Next player buttons that show on quiz review so you can add your own custom buttons. This file was built in SL2.
Here is a Peek video and DEMO file (attached) for SL360 using custom submit button on the quiz slides, hiding Prev/Next buttons on the slide master during quiz review, changing the Submit button to a Next button during review so the user can move through the slides.
I've just had my own experience with the Review navigation complication in storyline, and having spent a lot of time sorting through posts here I wanted to share some of my own discoveries for others who might end up here after exhausting searching, as I did. For reference, I'm using Storyline ver 3.5.
My goal was to entirely avoid using the player and create custom navigation usable from start to finish of the project, including quiz and review. The quiz is set up with only Prev/Next navigation and a single submit on a Review page at the end. The project also allows the user to freely navigate through questions, and Flag questions for revisiting. Obviously, introducing a completely different set of navigation buttons to the user at the very end of the project was not desirable.
After following the suggestion to enable the buttons from slide properties and disable them via trigger at timeline start, my result was each slide still loading with the player space reserved and the player Previous/Next buttons visible for a split second before changing state to Hidden.
I was about to give up when I discovered that enabling Prev/Next and applying the Hide triggers to the slide Master, not the slide itself, eliminated this loading issue. Previously, my Master slide was set to disable these buttons as I never use them.
After taking this approach, I could then disable the buttons on the Quiz slides from the properties and not have to worry about applying the additional 2 triggers to hide them on each slide.
I removed the navigation controls and used a variable but it didn't work as yours. When digging further into your demo, just realized that the triggers in master slide do the job. You saved my time!
Hi there, I have the review slides working with custom buttons, but unfortunately it seems to disregard the "Review only incorrect questions" option in the "Review Results" trigger, and shows both correct and incorrect answers even though I have that selected. Does anyone know how to get that working properly? Our client only wants to show incorrect answers. Thanks.
Thanks for reaching out and letting us know that you've run into difficulty with this functionality.
With your permission, I'd like you to share your project file with our support engineers to investigate what's happening. You can share it privately by uploading it here. It will be deleted when troubleshooting is complete.
Hey Matt -- having the same issue you describe where I created my own buttons and have it set to only review incorrect answers but it disregards that and goes through all of them. Were you able to get that resolved?
Hi Mark, Unfortunately I was unable to find a solution and had a deadline to meet, so I ended up using the built in buttons, which looked a little odd but worked. When I do have free time I will genericize my project and upload for them to look into.
I have NEVER encountered a snag like this before in Articulate Storyline 360, and boy was this the MOST HELPFUL piece of information I've gotten in this community. This works with built in Question Banks, too. Thank you so much, Bradley!
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Here is a Peek video and DEMO file (attached) for SL360 using custom submit button on the quiz slides, hiding Prev/Next buttons on the slide master during quiz review, changing the Submit button to a Next button during review so the user can move through the slides.
I've just had my own experience with the Review navigation complication in storyline, and having spent a lot of time sorting through posts here I wanted to share some of my own discoveries for others who might end up here after exhausting searching, as I did. For reference, I'm using Storyline ver 3.5.
My goal was to entirely avoid using the player and create custom navigation usable from start to finish of the project, including quiz and review. The quiz is set up with only Prev/Next navigation and a single submit on a Review page at the end. The project also allows the user to freely navigate through questions, and Flag questions for revisiting. Obviously, introducing a completely different set of navigation buttons to the user at the very end of the project was not desirable.
After following the suggestion to enable the buttons from slide properties and disable them via trigger at timeline start, my result was each slide still loading with the player space reserved and the player Previous/Next buttons visible for a split second before changing state to Hidden.
I was about to give up when I discovered that enabling Prev/Next and applying the Hide triggers to the slide Master, not the slide itself, eliminated this loading issue. Previously, my Master slide was set to disable these buttons as I never use them.
After taking this approach, I could then disable the buttons on the Quiz slides from the properties and not have to worry about applying the additional 2 triggers to hide them on each slide.
Thank a lot for sharing this Wendy.
I removed the navigation controls and used a variable but it didn't work as yours. When digging further into your demo, just realized that the triggers in master slide do the job. You saved my time!
Glad the example helped you Sanduni and good luck with your project!
Hi there, I have the review slides working with custom buttons, but unfortunately it seems to disregard the "Review only incorrect questions" option in the "Review Results" trigger, and shows both correct and incorrect answers even though I have that selected. Does anyone know how to get that working properly? Our client only wants to show incorrect answers. Thanks.
Hi Matt,
Thanks for reaching out and letting us know that you've run into difficulty with this functionality.
With your permission, I'd like you to share your project file with our support engineers to investigate what's happening. You can share it privately by uploading it here. It will be deleted when troubleshooting is complete.
Hey Matt -- having the same issue you describe where I created my own buttons and have it set to only review incorrect answers but it disregards that and goes through all of them. Were you able to get that resolved?
Thanks!
Hi Mark
happy to take a look if you can share your story file. My understanding is 'review only incorrect' is only when using the built in SL buttons.
Hi Mark, Unfortunately I was unable to find a solution and had a deadline to meet, so I ended up using the built in buttons, which looked a little odd but worked. When I do have free time I will genericize my project and upload for them to look into.
I have NEVER encountered a snag like this before in Articulate Storyline 360, and boy was this the MOST HELPFUL piece of information I've gotten in this community. This works with built in Question Banks, too. Thank you so much, Bradley!
So glad that this conversation was able to help you as well, Talia. Thanks for popping in to share and welcome to E-Learning Heroes. 😊