Drag and drop not working for multiple (back to back) instances

Nov 17, 2022

Hello All!

I'm a little confused with a seemingly simple problem. The drag and drop trigger does not seem to work for back to back interactions. When reviewed individually, the slides work just fine, but when reviewed back to back, the 2nd interaction breaks.

I simply want ball1 to jump to next slide (works), followed by ball2 jumping to the final slide (breaks).

Any help is always greatly appreciated! =)

2 Replies
Tom Kuhlmann

You're not using a drag and drop, but a drag over. If you change it to drop on target it works.

I assume because you are holding the object in a down state and dragging over to trigger jumping to a next slide the object isn't released and conflicts with the next slide trying to grab the new object.

Also, when you use the drag and drop, it will look like the blue ball flashes because there's a transition from where you dropped it to where it is on the next slide. If you add a trigger:

change state of ball 1 to hidden when dropped on target

That will get rid of that flicker. Make sure you put that trigger on top of the trigger that jumps to next slide so it happens first.