I have a normal, hover, selected, and visited state in a tabbed interaction.
On the normal and hover state, I'd lock a closed lock image. On the Selected and Visited, I'd lock an open lock image.
When I preview the page and only have a lock on my normal state, the image shows up in my hover, selected, and visited state. Even though according to my state window, the lock only exists on the normal state.
If you are expecting to see images in your states that are not appearing properly, there may be an issue with the image and its states.
Would you be willing to share a copy of your project file here or in private by opening a support case so we can take a closer look at what's happening? We'll delete it when we're done testing!
Shouldn't the lock go in the disabled state? At the moment anything inside the normal state is propagated to all built instates as they are subsets of normal, I know there are lots of requests for this to change.
Hi Phil. I didn't realize that what's in the normal state always goes to the other states.
In my scenario, if I want the lock to change to open once visited, where does the closed (normal) lock go? If it's in the disabled state, it's not going to show when the project starts.
Should I create a custom state, not called normal, and have that be the default starting state then?
6 Replies
Hello,
Sorry to hear that you ran into this snag.
If you are expecting to see images in your states that are not appearing properly, there may be an issue with the image and its states.
Would you be willing to share a copy of your project file here or in private by opening a support case so we can take a closer look at what's happening? We'll delete it when we're done testing!
Sure, here's my file. The lock i want to use is on the right side.
Shouldn't the lock go in the disabled state? At the moment anything inside the normal state is propagated to all built instates as they are subsets of normal, I know there are lots of requests for this to change.
Hi Phil. I didn't realize that what's in the normal state always goes to the other states.
In my scenario, if I want the lock to change to open once visited, where does the closed (normal) lock go? If it's in the disabled state, it's not going to show when the project starts.
Should I create a custom state, not called normal, and have that be the default starting state then?
That is how I would do it.
Thanks for the feedback!!