Another way: add some markers behind your object, so that only the edge of the markers show. Not very pretty, I guess, but still might be useful. See attached video, where 4 markers are placed behind a button.
I figured out a way to make any picture/object pulsate. First I set the entrance and exit animations of the object to fade and adjusted the time of the animations (I used 0.5 cause I didn't want it to be too fast or too slow and it works quite well). After that I created 2 triggers - one of them is to change the state of the object to hidden once the entrance animation completes and the second one changes the state to normal when the exit animation completes. It works really well - tested it both on pictures and shapes. :)
Here's a simple slide I made with what I suggested. The speed of flashing can be controlled by changing the duration of the entrance and exit animations.
oooh, it works fine in the preview, but when i publish the file it doesn't work, it goes hidden after one time then it doesn't appear again, could i be doing something wrong ?
I just tested Iliana's course as well and I am seeing that behavior in the HTML5 output, but the Flash output works as expected. The preview for SL2 is Flash as well, so that explains the match-up there.
There are a few examples for creating a 'pulse' animation on this thread as well if you'd like to take a look.
I know what might be the problem. The thing with articulate and the timeline is that whenever the timeline finishes, if an object has an exit animation, it will disappear. You can escape that by setting the timeline to be a lot of seconds (and you know the user can not spend that long on the slide). Unfortunately, I don't think there is another way.
That was SUPER helpful! Great idea and very simple. I wanted to turn off the pulsing after a few seconds, so I made a static shape beneath the pulsing one, and set timeline to have pulse from 0-7 seconds, then static from 7 seconds to end.
Thank you Iliana for inspiration. I was looking everywhere how to do pulse effect which can stop after object is clicked. So based on what's Iliana did, I created something you might consider as useful. Cheers :)
Set the pulsing object to .5 seconds fade in, .5 seconds fade out. I did a shape with 50% transparency. Ensure it is arranged appropriately behind/ahead of other objects on the stage.
Place this object after all other objects on the timeline (if everything ends at :30, add this from :30-31, extending your timeline by 1 second).
Add a cue point on the timeline at 30, and a trigger for the slide/layer: Jump to cue point (whatever yours was) on this slide/layer when the timeline ends on this slide/layer.
This will replay the fade in/out of your object indefinitely.
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Glad it was useful ;)
Another way: add some markers behind your object, so that only the edge of the markers show. Not very pretty, I guess, but still might be useful. See attached video, where 4 markers are placed behind a button.
another solution is 'pulse' (fade in and out), see screen video attached.
Thanks for popping in to share Gil :)
Yup. This is what I did in another project too. Work arounds... I was hoping there was an easier way. :(
Oh well.
Hello,
I figured out a way to make any picture/object pulsate. First I set the entrance and exit animations of the object to fade and adjusted the time of the animations (I used 0.5 cause I didn't want it to be too fast or too slow and it works quite well). After that I created 2 triggers - one of them is to change the state of the object to hidden once the entrance animation completes and the second one changes the state to normal when the exit animation completes. It works really well - tested it both on pictures and shapes. :)
Welcome to E-Learning Heroes, Iliana! What a fantastic first contribution here ⭐️
If you have an example of this, you're also welcome to share the .story project file here for other community members to look at for reference.
Thanks for popping in here to share that tip!
Thank you!
Here's a simple slide I made with what I suggested. The speed of flashing can be controlled by changing the duration of the entrance and exit animations.
This is great! Way to contribute!!
this is amazing Liana, I cannot thank you enough, it looks amazing
oooh, it works fine in the preview, but when i publish the file it doesn't work, it goes hidden after one time then it doesn't appear again, could i be doing something wrong ?
Hi Nour!
I just tested Iliana's course as well and I am seeing that behavior in the HTML5 output, but the Flash output works as expected. The preview for SL2 is Flash as well, so that explains the match-up there.
There are a few examples for creating a 'pulse' animation on this thread as well if you'd like to take a look.
Hi, Nour!
I know what might be the problem. The thing with articulate and the timeline is that whenever the timeline finishes, if an object has an exit animation, it will disappear. You can escape that by setting the timeline to be a lot of seconds (and you know the user can not spend that long on the slide). Unfortunately, I don't think there is another way.
Thank you Liana for your explanation :)
thank you Leslie, yes now i can see why......thank you also for the thread :)
That was SUPER helpful! Great idea and very simple. I wanted to turn off the pulsing after a few seconds, so I made a static shape beneath the pulsing one, and set timeline to have pulse from 0-7 seconds, then static from 7 seconds to end.
Thanks Iliana, just what I was looking for. Cheers!
Is there a reason Articulate hasn't created a "Pulse" animation? I think it would be awesome. It's a simple subtle way to call something out.
I tried this with a rectangle to highlight a selected picture and it worked great!
Thanks for posting.
Hi Iliana, just to let you know, you're still helping newbies 4 years later! That's a great idea and so simple to execute. Thanks so much! :)
Thank you Iliana for inspiration.
I was looking everywhere how to do pulse effect which can stop after object is clicked. So based on what's Iliana did, I created something you might consider as useful.
Cheers :)
Hi Iliana,
This is awesome, and exactly what I was looking for - thank you for contributing this solution!
Set the pulsing object to .5 seconds fade in, .5 seconds fade out. I did a shape with 50% transparency. Ensure it is arranged appropriately behind/ahead of other objects on the stage.
Place this object after all other objects on the timeline (if everything ends at :30, add this from :30-31, extending your timeline by 1 second).
Add a cue point on the timeline at 30, and a trigger for the slide/layer:
Jump to cue point (whatever yours was) on this slide/layer when the timeline ends on this slide/layer.
This will replay the fade in/out of your object indefinitely.