storyline running slow - will this carryover to live version?
Aug 25, 2021
Hi there! I have an issue with storyline running incredibly slow on certain slides. I know why it is happening - there are a ton of objects on the slides. (I'm doing one of those "here is 100 people" and then various states where people change colors to illustrate various statistics.)
I can work through the slowness in building. It really is just one slide, so am okay pushing through in order to make it look how I want to look. But I'm wondering if the slowness will be an issue when someone is taking the course too? I don't want to waste my time building something really slowly if I'm just going to have to change it later. Thanks!
6 Replies
Hi Sarah,
I'm wondering if the "100 people" are from the Storyline character pack perhaps?
I would suggest, once you get your people images resized/cropped/etc. to your desired size, optimize them to that size. If you look at the size of any image and it says it's current size is anything less than 100%, you are showing at a smaller size, but the file still retains all the data needed to show at its full size, which with many images can slow things down.
Optimize image(s):
Hope that helps.
I used a person icon 100 times (which is 2 freeform objects, so really 200 items) - would all of this still apply to icons not an image?
Hmm, I don't believe so as I think they are SVGs (scalable vector object).
It might not be related to image sizes, but was worth a shot. I guess the only other suggestion would be to simplify things as much as possible. Is it possible to group/combine some of these 200 items into a single graphic that can then be manipulated?
Care to share your file that others or myself can troubleshoot or come up with other ideas?
I think I can definitely turn this into a graphic, actually. Good idea! If that doesn't speed things up, I'll report back with my file. Thank you!
Just reporting back that this worked beautifully! Thanks for the suggestion!
Awesome! Happy it worked for you.