Can anyone help with the below-mentioned discussion?
I am not able to enable the submit button after dragging all items on correct drop points. if I dragged two items in one drop point, the variable value is changed automatically.
Hi Praveen! I think you might have some conflicting triggers. I recorded a Peek for you. I was also playing around a bit with your file and had some ideas on how you might do the same activity but save yourself some time with the triggers and I included that in the Peek as well. If you're interested, I attached the file with the slide I was working on.
You have triggers to turn off the arrows, but none to turn off the patches. These two triggers , attached to Drop 1 will do that. You will need the same two triggers for Drop 2 and Drop 3.
For these to work, The Drops need a Drop Correct and Crop Incorrect state, and drop Item states must not be delayed. If the Drop Correct and Drop Incorrect states are copies of Normal, the changes won't be noticed.
But I need a custom submit button, the button is must be a disabled state. when 3 drag points dropped on 3 drop points the submit button is enabled. when one object again drags over from the drop point the submit button is again disabled state.
I have tried this method, this didn't work good, because when we drop into drop 1 the patch is normal- okay, and again we drop into drop 2 the patch 2 is in the hidden state it is not enabled.
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Hi Praveen! I think you might have some conflicting triggers. I recorded a Peek for you. I was also playing around a bit with your file and had some ideas on how you might do the same activity but save yourself some time with the triggers and I included that in the Peek as well. If you're interested, I attached the file with the slide I was working on.
You have triggers to turn off the arrows, but none to turn off the patches. These two triggers , attached to Drop 1 will do that. You will need the same two triggers for Drop 2 and Drop 3.
For these to work, The Drops need a Drop Correct and Crop Incorrect state, and drop Item states must not be delayed. If the Drop Correct and Drop Incorrect states are copies of Normal, the changes won't be noticed.
Thank you for your reply!
But I need a custom submit button, the button is must be a disabled state. when 3 drag points dropped on 3 drop points the submit button is enabled. when one object again drags over from the drop point the submit button is again disabled state.
Thank you
Thank you Walt for your reply!
I have tried this method, this didn't work good, because when we drop into drop 1 the patch is normal- okay, and again we drop into drop 2 the patch 2 is in the hidden state it is not enabled.
Thank you
Oops, my mistake. the triggers should read Oval4 and oval6, not drop2 and drop3. check the attached sample.
Excellent work Walt, it helped me a lot for enabling submit button