Audio replaying when learner gets learning activity wrong

Sep 28, 2021

Hi there, I've got a drag and drop, that if they get wrong, they return to the base layer and try again.  HOWEVER, the audio with the instruction plays again too, as it's set to resume to initial state (so that they can try again!) (using that neat trigger jump to slide this slide)

Would I use a trigger identiyfing if they've attempted this activity already to stop the audio from playing?

thanks all.

5 Replies
Hianna Sabo

So, I would create the cue point just a smidge after your voice-over has ended. Then, create a true/false variable set to False; i.e.: "hasVisited".

Inside your layer, adjust the variable to true at the beginning of the timeline. On the main slide, set a trigger to start the timeline at the cue point if the variable checks true. 

Alternatively, you might be able to simply specify that the exit button inside the layer goes to the cue point directly. I am not sure, but it might be worth a try, and you will learn a lot in the end!