Has anyone had any experience in loading a Matterport 3D space into Storyline? If you have, are you able to add interactive layers/quizzes on top of the Matterport imagery? I believe that there is a company called GOiLX who has done this, but can't find any samples of their work. Thank you.
Matterport exports to standard 3d formats. I recommend uploading to SketchFab and exporting in GLTF. Here's a sample exported as a GLTF scene used in a LearnBrite Scenario webobject in Storyline.
I quickly added a few post-it notes and a 3d website board. Scores can be passed from the 3d to storyline, so you could imagine adding quizzes or anything really. The scene is a matterport scan, the avatars and additional objects are ours.
The part which I particularly want to understand more about is tracking the knowledge check to a specific point in space. I think its part 1 on the link.
Would love to find out how the interactions work with story in the player not just externally sourced in a Web object. Please supply an example if possible.
6 Replies
Hi Brandon
Have you managed to successfully embed a Matterport tour into Storyline?
Regards,
Dirk
Hi Brandon,
Matterport exports to standard 3d formats. I recommend uploading to SketchFab and exporting in GLTF. Here's a sample exported as a GLTF scene used in a LearnBrite Scenario webobject in Storyline.
I quickly added a few post-it notes and a 3d website board. Scores can be passed from the 3d to storyline, so you could imagine adding quizzes or anything really. The scene is a matterport scan, the avatars and additional objects are ours.
If you need the .story file let me know.
Kind regards,
Danny
Did you manage to get this done by any chance?
You can import it as a web object or embed it in a video embed
Im trying to create something like this if you have any suggestions?
https://360.articulate.com/review/content/adcecfb0-8fa4-411f-b55d-fad1eb7b8dd3/review
The part which I particularly want to understand more about is tracking the knowledge check to a specific point in space. I think its part 1 on the link.
Thanks
Mekesh
Would love to find out how the interactions work with story in the player not just externally sourced in a Web object. Please supply an example if possible.