Forum Discussion
64bit and Multithread Workloads for Storyline
- 2 years ago
Hi Everyone!
Great news! I'm happy to share that we just released Storyline 360 (version 3.82.31354.0), which includes a new 64-bit version of Storyline 360! Harness the processing power in modern computers with 64-bit Storyline 360. Large, media-rich courses benefit from increased stability and faster performance!
To use 64-bit Storyline 360, please update your Articulate 360 desktop app, then click the Install button next to the Storyline 360 app with the 64-bit and beta labels. The Install button will change to an Open button when the installation is complete.
This was highly requested, so we hope it serves you in your course creation! If you run into any snags, don't hesitate to contact our team in a support case.
Sadly I think that unless Microsoft drops support for 32 bit applications in WIndows 11 we're unlikely to see something that would be as costly to implement as a 64 bit version any time soon.
Unfortunately I think this is a side-effect of the subscription business model, where building new features is a higher priority than fixing underlying technical issues. I imagine there's been a cost-benefit analysis where they've calculated that new features will help attract new subscriptions, and likely offset any subs that are lost by users leaving for other software due to technical problems.
If Storyline were still primarily a standalone purchase then I imagine that in order to release a new version to the market it would need to be 64bit to compete with everything else out there, but the inertia of having all the existing subscriptions for 360 means there probably isn't the appetite for making that big a change.
I think you may be on to something. They just implemented all the nonsensical (at least to me) 3D image capability that maybe 5% of their users are ever going to use - while 100% of their users would love to see a dramatic increase in productivity and reliability a 64-bit environment would offer.