Forum Discussion
BethanyMavro598
9 months agoCommunity Member
A Choose Your Own Adventure navigation
Hello! I set up my course with sections and have the triggers set to jump to those sections when the user clicks each map. I want them to be able to click on whatever section they want, have them go...
WaltHamilton
9 months agoSuper Hero
You wrote:
When I tried to change the name of the state from visited to completed, it gave me the message "renaming a built-in state disables its default function"
That's precisely why you need to change the name. As long as that default function (Visited state) exists, it is not totally reliable for what you need to do. But you can't just write the new triggers for it if it has the default name and thereby the default function. That can cause serious conflicts.
The menu has new triggers to change the objects to Completed state according to the the value of the variables. Then each of the three branches has a trigger to set the variable when the learner is finished with that scene.