Forum Discussion
[BUG] When initial state is set to "Disabled", the style pasting gives it normal state styling
Hello Mateusz!
Thank you for sharing the steps you've taken! I took the same steps and am also seeing the style of the Normal state carry over to the additional states, which also includes the disabled state. I've connected with my team and determined this is actually not a bug since the style of the Normal state always carries over to additional states. If you'd like a different style, you might consider adding a new state and not using the Normal state.
- MateuszSzuter3 years agoCommunity Member
That's not even close to what I'm talking about. I know that normal state carry over and that's perfectly fine. It would be strange it it doesn't.
When you set initial state of any object to disabled and then try to change states and styles of that object, it doesn't carry over the disabled state style, but switches it to normal state style, but stays 'disabled'.
I have 100 buttons set to initial state disabled. These buttons are images, every state has different image. When I change with media library the image, it magically becomes the normal state image instead of disabled state image if it has been initial state: disabled. It just switches. Basically my whole navigation is destroyed and for you that's intended? When I use state disabled and I want to change that style with the easiest possible way, e.g. copy&paste styles or use image replace function in media library, I don't want it to magically become 'normal' state image now.
If that's truly intended, why doesn't state visited or hover doesn't also change? :) It's a bug Lauren and the bug is, when you use "initial state: other than normal" function, Storyline treats it as normal instead of that given state.