Forum Discussion
Will_Findlay
5 years agoCommunity Member
Changing the Player Template of a File Shouldn't change the Course Title
I like to use Player Templates to keep all the Player Settings the same across multiple Storyline files within a project. However, there is one nagging thing about them that I keep meaning to ask ab...
StevenLandry-96
3 years agoCommunity Member
Probably the best thing would be to separate the titling function from the template import function. AKA, let the user handle the metadata after importing the player. As it is now, the process feels like a "gotcha" moment all the time. There are already plenty of pre-flight tasks to do without checking to see if the program has altered existing metadata without any user confirmation.
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