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KristinFiore-3a's avatar
KristinFiore-3a
Community Member
3 years ago

Complex-ish game has pieces that aren't working. Alien abduction reverse hangman.

Hi,

I'm basing a variation of a hangman game on an existing sample (https://www.youtube.com/watch?v=wE7D2JZSAvY), though mine is more complex, as i'm sending people to the hangman game for a chance to guess two letters after the correctly answer a quiz question. I have several triggers and variables -- if it worked, this would be a great game -- but a few fundamental things are missing. The goal and exactly how I built the game, plus what's wrong, are explained in detail in the file. I'd love for someone to figure this out, as I've spent all day and can't do it. Thanks!

Kristin Fiore

12 Replies

  • Hi Kristin, 

    Thanks for providing us with a detailed description of the behavior you're experiencing. I tried to check the 'Game' slide to see if I can test your project, but it looks like all of the triggers have been removed. 

     

    Would you be willing to share a copy of your project file which contains the actual game here or in private by opening a support case so we can observe what's happening? We'll delete it when we're done testing!

    • KristinFiore-3a's avatar
      KristinFiore-3a
      Community Member

      Ah. The animations are all on the master slide. I originally had several game slides that used the single master but removed them because things got too complicated (keeping everything on the master slide usually helps with continuity of variables and states).

      • JoseTansengco's avatar
        JoseTansengco
        Staff

        Hi Kristin, 

        Thanks for the clarification. I went ahead and opened a support case on your behalf so we can get you in touch with a support engineer. They'll be able to review your triggers and see what could be done to get the slide to work. 

        You're in good hands with them, and someone will be in touch shortly via email!

    • MathNotermans-9's avatar
      MathNotermans-9
      Community Member

      Working on the next step now... using the characters instead of the correct/wrong button i added. I do think the difference in size of your states ( both on the hangman as on the button-characters ) is partly causing the issues.

      Another thing i do notice is that when using only triggers you will get a lot of them. Especially when you want to show the characters used. So im gonna use a bit of Javascript to make that easier.

  • Javascript -- that makes sense. there has to be a way to automate or condense all of those letter triggers. Thanks so much!

  • Thanks so much for all of your work on this! I can't believe you spent all this time. I really appreciate it and will look at it now.