Forum Discussion
alisonmeyer1
7 days agoCommunity Member
Continue button stays active without playing audio
I have an image which has audio as well. I have followed that block with a continue button. When I published the course, the continue button is active even if you don’t play the audio. The continue b...
- 7 days ago
You're not doing anything wrong, it's just that the audio option isn't a required interaction, like say an accordion. If this is a must you could try:
- Have the audio as a separate block under the image, (Multimedia > Audio) - then the Continue will stay locked until the end of the audio.
- Putting the image and audio in a one 'drawer' accordion and then the Continue button won't be active until the user opens the accordion, (but there's still no guarantee they'll listen to the audio).
- Adding Custom HTML code with the image and audio and setting the 'Set completion requirements' toggle to on in the code window.
- Have the audio as a separate block under the image, (Multimedia > Audio) - then the Continue will stay locked until the end of the audio.
JudyNollet
7 days agoSuper Hero
Another potential workaround:
- Put the audio in a Storyline file. Note: You can resize this so it doesn't take up as much space as a normal slide.
- Add a "Complete course" trigger that runs when the audio completes.
- When you publish that Storyline project to Review 360, set it to track via the completion trigger.
- Insert that into a Storyline block.
Rise won't unlock the subsequent Continue button until the completion trigger runs.
For reference: Primer: Storyline-block completions in Rise | E-Learning Heroes
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