Forum Discussion
LukeMosse
9 years agoCommunity Member
Editing motion paths accurately
Hi there
Can anybody recommend a method for editing motion paths which does not rely on click-drag?
I find it a very inaccurate, haphazard and long-winded way of editing - can anybody recommend ...
KelliSchulte
9 years agoCommunity Member
I hear ya! I'm curious to see what people suggest!
LukeMosse
9 years agoCommunity Member
I've found one possible time saver.
You can create two rectangles which are the correct distance apart, and
then create a motion path from one to the other. Lining up the rectangles
is easier than moving the object into empty space. Once you've done this,
the motion path is saved and is accessible via the triggers.
You can then reference the motion path to other objects without using the
mouse.
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