Forum Discussion
How to force user to click on a Button in Rise 360
Also looking for a way to do this. I need the learner to click one of 2 buttons. Each would send them to a different part of the course. But right now, they could just keep moving through the course in a linear way. Nothing keeps them from just scrolling past the buttons. Even some kind of "dummy" block could do this. A block coded to be interactive in a way that the Continue button recognizes, but with no actual content...maybe?
Looks like it's been nearly 4 years since this thread was first started...no option for this yet????
Aaron,
I am in the middle of designing and need this exact thing as well. I want to do a branch that requires one of two buttons from a button stack to be clicked, and that will take them to the part of the course that is appropriate for their learning path. Currently, they can move forward linearly and mess up the whole learning path.
Articulate,
Please add this feature. After four years, this thread proves there is a desire and multiple applications.