Forum Discussion
Motion Paths Issue
- 2 months ago
Happy to hear it'll work out for ya. To create the "Face Left" state of your character, I created a custom state, cut (Ctrl+X) your character image, and then pasted her back in. Doing this made it possible to access Rotate options. As far as why your original motion path was a little choppy...it may have to do with having the "In & Out" easing in place:
oh, wow! Thank you so MUCH for this demo, it's genious! You definitely showed me a better way to make my idea come to life. From now on, I will try with several slides, rather than going back to a "master" one. Two questions though:
- How did you create the "left" state of my character?
- In my original file, why was my character "bumpy" if I am quite sure I aligned the end point of the first motion path to the start point of the second one? Do you know?
Happy to hear it'll work out for ya. To create the "Face Left" state of your character, I created a custom state, cut (Ctrl+X) your character image, and then pasted her back in. Doing this made it possible to access Rotate options. As far as why your original motion path was a little choppy...it may have to do with having the "In & Out" easing in place:
Related Content
- 9 months ago
- 9 months ago
- 3 months ago