Forum Discussion
No Audio in Storyline on Resume
- 3 months ago
Double-check the Slide Properties, the Slide Layer Properties, and the triggers. Because if I set up a slide in either of the ways I described above, the audio replays when the user revisits the slide.
If you still can't get it to work, well, troubleshooting is just guessing without seeing all the programming. Someone might be able to solve the issue if you upload the .story file. Here are the best practices for doing that:
- Only include slides that are related to the problem.
- Be sure objects, layers, motion paths, and variables have meaningful names.
- If there is proprietary content, replace or delete it. For example, replace proprietary text with “ipsum lorem” text.
"Resume saved state" means the slide will resume wherever the user left off in the Timeline. Thus, if they listen to the audio, leave the slide, and revisit the slide, the audio won't play again.
If you want the audio to always replay and to reset the objects back to their initial state, set the Slide Properties to "Reset to initial state."
If you want to resume the state of objects but have the audio replay, do this:
- Set the Slide Properties to "Resume saved state."
- Put the audio on a layer. Set the Slide Layer Properties to "Reset to Initial state." Add a trigger that hides the layer when the layer's timeline ends.
- Add a "show layer __ when the timeline starts on this slide" trigger on the base. (Weird but true: a "when the timeline starts on this slide" trigger runs every time the user visits the slide—even if it is set to "Resume saved state."
Related Content
- 10 months ago
- 7 months ago
- 10 years ago
- 4 months ago