Forum Discussion
Progress bar in Articulate Storyline: Easy solution, using only one built-in variable
I got this to work in a single scene, but when I added scenes it went a bit haywire, with progress not showing or not progressing. It's single scene only I suppose?
Also I'd really like a progress bar on the menu at the beginning, showing progress per scene if this is possible, does anyone know? Thanks
- SarahHodge3 years agoFormer Staff
Hey Diane! I'm not quite sure how to edit Georg's approach, so hopefully he can chime in to share how to make that work.
In the meantime, I wanted to share Allison's approach to making a progress meter. It includes a download if you want to take a deeper look. I tried copying and pasting one of her slides into a different scene and reworking the triggers to navigate to it and it seemed to accurately show the progress. I hope that helps! - GeorgVolmer3 years agoCommunity Member
Hi Diane, sorry, when i posted before, it was with the wrong account, then when i tried to post with the right account, the post got reported. I hope that this third post will now show up. To your first questions: No it's not limited to one scene. It works with multiple scenes. I've attached a file where i split the slides into two scenes. Then i went to: View Tab → Slide Master: Then i clicked on the very first Slide of the slide master and in the trigger panel i changed the conditions of all triggers that are associated to the Progress bar. Because now i want to display the progress in the individual scene that the learner is currently viewing, i changed the conditions from "if "Menu.Progress"..." to "if "MenuSection.Progress" ...". Why did i use MenuSection.Progress and not Scene.Progress? With MenuSection.Progress only slides that are in the menu will be counted. This helps me, when i want to exclude a slide from the count. Then i just delete it from the menu. For example, when i use a menu slide in the beginning, that i don't want to have counted.
Your second question: displaying the progress for each scene individually is a bit tricky, because the built in progress variables work with the currently shown scene/MenuSection. I will try to think of a solution, but it will probably contain a lot more triggers and work, especially if slides are deleted or added later on.
Well i hope, at least i was able to help you with your first question. So please let me know, if my instructions and the attached file were helpful to you. Cheers, Georg
- DianeBullock-323 years agoCommunity Member
Thanks so much Georg for taking the time to do this. I'll come back to it when I'm a bit more experienced as I can't get that to work at the moment - could be my inexperience with slide masters! I'll bookmark this for future reference :)
- JacHutchinson3 years agoCommunity Member
This solution should work across multiple scenes.
You could use a separate slide master assigned to the menu, add your progress bar on that menu page slidemaster, add a custom variable at the end of each section in your SL file to indicate the section is complete then use those variables which then change the state when the timeline starts on this page for the menu. It will only affect the menu progress bar and not the progress bars across the rest of the module/scenes. At least in theory... will need testing.
(edited to add - I didn't see there was already a response to this - sorry! hope you got it resolved)