Forum Discussion
SaraFaro1
12 years agoCommunity Member
Return state to normal on a Drag & Drop question
Hello,
I am trying to make a freeform which the user need to drag and drop item on a RNA structure. so I validated the drag and drop itens, but didn't linked with a right answer, because I need a...
RandallSauchuck
11 years agoCommunity Member
We ran into a similar issue. When the user drops a draggable it would either play a "correct" sound or a "wrong" sound based on the state of the draggable. However the sound would only play once from some items dropped on an incorrect target. The draggable would snap back to start but the state would remain DropIncorrect.
To get around this bug I added a trgger for each draggable to the "wrong" sound. After the audio plays it cycles through all draggables and resets all the states to Normal EXCEPT those that are DropCorrect.
Add a sound to your file (a couple seconds of silence) attach the riggers and it should work .
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