Forum Discussion
Return state to normal on a Drag & Drop question
Hi,
In free form drag and drop template, first we dropped the object to any of
the target position then we again drop the another object on top of the
first object. At that time the first object return to its initial location
but its state not return to the normal, it is continuing in dropped state
or drop correct or drop incorrect state. Because of this we cannot identify
the player filled all the drop target locations. Can you help me to solve
this problem.
We are using the Articulate Storyline 3.
Hi there, Aiswarya. Thanks for giving some detail about what's happening in your file. I made a 2 minute Peek screencast to show how the drop states should work in Storyline 3.
- You'll want to create Drop Correct and Drop Incorrect states for your drag items:
- In the Drag & Drop Options menu, choose to allow only one item in each drop target. Also, uncheck the box to delay item drop states so you can immediately see the Drop Correct/Incorrect states:
When you drag and drop an item on a target, you should immediately see the Correct or Incorrect state. If you drop another item on the same target, you should see the first item move back to its original position, and return to a normal state.
If you manually drag an item back to it's starting location, however, it's considered a "drag-and-drop," and you'll see the Drop Incorrect state.
Let me know what's happening in your file! If you can share some screenshots of your setup, or better yet, an example .story file, that would be so helpful. Use this link if you need to keep it private. Thanks!
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