Forum Discussion
Snap options for Drag-n-Drops in Storyline
Hi Jeff,
Thanks for sharing the example. It seems that how you set up the example everything is working the way it is designed to work. The tile and stack random are really designed for multiple drag items are dropped onto one drop target. Snapping something to the side of a drop target is also not possible, but as you mentioned using a hotspot might work. If you create a large hotspot that will act as the actual drop target, and the center is to the side of the intended drop target from the users perspective (yet still covers it) when the user drags an object to the target, you can set it to snap to the center of the hotspot which will appear next to the target.
I made a basic example of what I'm talking about and attached it here.
Hope that helps!
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