Example
97 TopicsGamified Professionalism
Onboarding is the perfect time to build community, and a simple way to do that is with a Meet the Team section. Take it beyond names and titles by gamifying it! Use professional photos, game-style trading cards, or let team members create their own avatars. Gaming Tip: Let team members design their own avatars! Giving people choice in designing their avatar adds autonomy, belonging, and connection; just like building a character in a video game or Dungeons and Dragons(D&D). Adding gaming elements into the onboarding process makes onboarding fun, memorable, and personal. I am proud of this piece because it is a good example of gamified professionalism. For more examples check out our website at http://www.pinkeducationalsolutions.com Thank you, Dr. Natalie345Views2likes12CommentsThree Little Pigs game quiz
Hi Articulate Heroes! My name is Ekaterina, and I’m excited to share my very first post here! I’ve created a quiz game inspired by the classic fairytale “The Three Little Pigs.” I aimed to make it fun and engaging, with playful visuals and plenty of interactive moments for the player. I’d love to hear what you think—any feedback or suggestions are very welcome! Three Little Pigs Game Quiz167Views3likes12CommentsSélectionner–Associer / Select & Associate – Storyline Template (Drag & Drop Alternative)
Here’s a Storyline template that offers an accessible alternative to drag-and-drop interactions, using modal pop-ups and keyboard navigation. Aperçu / Démo (Français) : https://formabilite.fr/medias/storyline_selectionner-associer/ The module is in French, but the structure and logic are easy to adapt to any language. ✅ No drag-and-drop – the user selects a label and chooses an answer via a modal ✅ Fully keyboard-operable (tested with NVDA) ✅ Custom states and variables to manage feedback and score ✅ Less cognitive load than traditional drag-and-drop This interaction is ideal for: – Motor impairments (no need to drag) – Screen reader users (clear announcement of elements) – Learners needing structured, guided steps You'll find three demo versions with 3, 4, and 5 items, along with a quick usage guide (in French). Présentation en français Ce modèle propose une interaction de type “sélectionner–associer”, pensée comme une alternative accessible au glisser-déposer. L’utilisateur sélectionne une étiquette, puis une fenêtre modale s’ouvre pour choisir une option (une seule possible). Les associations, l’affichage et le score sont gérés via des variables. Trois démonstrations (3, 4 et 5 éléments) ainsi qu’un mode d’emploi rapide sont inclus dans le fichier. Source : https://formabilite.fr/medias/storyline_selectionner-associer.zip Feel free to reuse, adapt, or ask questions — I’d be happy to help! Thanks ! Élodie Migeon121Views0likes1CommentFlip animation using GSAP in Articulate Storyline to have smooth flip animation.
We recently faced a challenge with the built-in swirl animation in Storyline (SL). Our client found it cluttered and pointed out that the animation flipped twice, which logically should result in showing the same side again. We agreed with this feedback and decided to explore alternative solutions. After some research and experimentation, we discovered that using GSAP (GreenSock Animation Platform) provided a much cleaner and more logical flip animation. GSAP allowed us to create a smooth and visually appealing flip effect that only flips once, addressing the client's concerns effectively. By integrating GSAP with Storyline, we were able to enhance the overall user experience and meet the client's expectations. This solution not only resolved the issue but also opened up new possibilities for creating more sophisticated animations in our e-learning projects. Hope it will be helpful..992Views2likes3CommentsTalk to an Interactive Avatar in Articulate Storyline
In this demo I've added an interactive avatar from HeyGen in to Storyline via a Web Object. I gave the avatar the persona of an eLearning expert, so if you ask him questions on that topic, he'll answer. Link to Storyline Demo I haven't gone in to the process of creating the avatar in HeyGen, as there are numerous avatar vendors out there that are most likely able to do the same thing, and everyone will probably have their own preferences. That said, I have written a blog post discussing the demo, some of the pitfalls, and how I can see this sort of thing being used int he future.245Views3likes2CommentsSide Scroller
In this side scroller game, learners control Enzo the squirrel to collect as many hazelnuts as possible for hibernation. The game is an introduction to the topic of financial provision for old age. In Switzerland, we sometimes refer to this as the squirrel principle, which gave me the idea for this game. The backend to the game in Storyline is pretty much a nightmare (especially the hazelnuts 🙃). So if anyone has an idea how it could be solved differently (or any other feedback), I would be grateful for your tips. Nevertheless, I am very proud of the result 😅 Review-Link: SideScroller_Enzo-the-Squirrel447Views5likes10CommentsInteractive Training Exercise
I am working on creating training modules that require the learners to engage in the training, this is my first attempt at creating this. This exercise is for Mimecast's Secure Messaging and prompts the learner to enter data into the email fields just as they would do IRL and is the last part of the lesson, which isn't needed for this exercise, but gives the needed information as to why they would do this. This uses layers variables and triggers and I am quite pleased with it so far. This is one section of the training: Mimecast try it exercise690Views7likes4Comments