example
218 TopicsWorkplace Violence and Harassment – Game-Based Scenario
One of our recent projects involved developed a game-based, scenario-driven Custom eLearning Solution focused on Workplace Violence and Harassment Training. As part of our broader corporate training solutions and digital learning services, the goal was to move beyond traditional click-through compliance courses and create a learning experience where employees actively practice real-world decision-making. What we built: A scenario-driven course with 1–4 progressive levels Each level presents realistic workplace situations that require learner judgment Learners complete a knowledge check or quiz at the end of each level Successful completion unlocks a badge, reinforcing motivation and progression Why this project matters: Rather than relying on a traditional, click-through compliance approach, we designed this eLearning course to help learners practice real-world decision-making in a safe environment, supporting better recognition, prevention and response to workplace violence and harassment. Behind the scenes: Branching scenarios were designed to encourage reflection, not just right-or-wrong answers Feedback carefully crafted to explain why a response is appropriate Game mechanics were applied thoughtfully to maintain the seriousness of the topic What this project reinforced for us: When designed with intent, gamification can enhance engagement and retention, even for sensitive compliance topics. Tools used: Articulate Storyline 360 for course development Vyond for video creation Learning outcome: Participants will be able to identify, prevent and appropriately respond to workplace violence and harassment situations through practical, scenario-based decision-making. Explore the course: Click the link below to view the course. https://www.swiftelearningservices.com/our-portfolio/game-based-scenario-sample/story.html We welcome your feedback, questions and suggestions, especially around scenario design, feedback strategies and gamification for sensitive compliance topics.854Views4likes6CommentsInteractive Team Introduction Training Module
What I Built I designed an interactive onboarding experience in Articulate Storyline 360 for new employees joining the training department. Instead of a static team flow chart, the final product is a set of interactive team introduction slides. Each team member is represented with: 📸 A photo 🏷️ Their name and title displayed at the bottom 📝 A detailed introduction revealed directly on their photo Navigation is intuitive, with Next and Previous buttons (enhanced with tooltips), and an Information button at the end to credit the Storyline 360 photo library. Behind-the-Scenes Process I started with a simple flow chart to show team structure. Realized it felt too static, so I reimagined it as an interactive experience. Built individual slides for each team member, layering text over images for clarity. Added navigation controls to make the module feel smooth and user-friendly. Incorporated credits to acknowledge the resources used. Purposeful Design The goal was to help new employees quickly connect with their team. Instead of just seeing names on a chart, they now get a personalized introduction to each colleague. This design solves the need for: Better engagement during onboarding A more human, approachable way to meet the team A reusable template that can be updated as the team grows Explore & Review You can explore the interactive module yourself here: 👉 Review Link – Interactive Team Intro Example For those who want to learn from or adapt this build, here’s the source file attached. Cheers! JANI408Views5likes6CommentsADDIE SPRINT
This 5‑minute microlearning module explains the ADDIE model for building effective e‑learning. The course uses audio‑visual storytelling, and an interactive drag‑and‑drop activity to help learners quickly understand how Analyze, Design, Develop, Implement, and Evaluate work together in real‑world e‑learning projects. Built in Articulate Storyline 360, the module focuses on clarity, engagement, and practical application—perfect for beginners and busy professionals. Review Here: https://360.articulate.com/review/content/44d1a951-be35-45ec-bb0d-21a79c60964e/review34Views0likes0CommentsInstant Feedback for Learners with (Matching) Variable Entry
Here is my solution for instant feedback on variable text or numerical entry using a Pick One version of the storyline quiz freeform template. I was having issues getting matching values, especially using decimal points, to register with instant feedback when creating course content. This was my solution: Values in storyline cannot match for some reason using the value checking method when clicking a submit for an interaction completion check, so attached there is both a non matching and matching version within this Storyline Example file. The main difference is that in the first example Storyline checks if the values match when correct or incorrect, but the second example needs to check for "Incorrect" state of an entry rather than the value. Also, with this method you cannot do decimals. Numbers must be entered like this "1/2" rather than ".5" Decimals may be able to work, however decimals only register using this method if decimals are entered like this, "0.#" or ".#" when creating a trigger. It will display as two instances of "0.#" despite being different when actually checking for some reason.18Views0likes0CommentsRisk Quest: Investigate the Trading Floor
Inspired by the old point-and-click adventure games, I wanted to build a simulation-style experience that lets learners have fun while actually practicing investigation skills. In this scenario, you step into the role of a newly assigned Risk Investigator trying to figure out why financial projections don’t match real-world returns. Projects like this usually don’t happen. Not because they aren’t valuable, but because they take time, money, and resources that most teams just don’t have. Fast builds are expected. Games are not. So instead of waiting for the perfect conditions, I used Rise Code Blocks, ChatGPT, stock images, and a lot of trial and error to build a playable proof of concept the team could realistically evaluate. The Risk Quest demo puts you directly in the investigation. You explore the environment, pick up and use objects, connect the dots, and report back what you’ve uncovered. If you’re not paying attention, you’ll miss things. That’s intentional. The project is broken into three parts: Risk Quest Demo Play the experience. Be the investigator. Figure out what’s going on. Risk Quest Evolution Walk through how the project evolved from v1 to the current POC. You can see what changed, what stuck, and what ideas didn’t survive contact with reality. Hidden Assets All of the graphics used in the experience and how they were stored and referenced directly in the Code Block as the look and feel evolved. And yes, this whole thing is heavily influenced by nostalgia. Did anyone else play these growing up? Zak McKracken and the Alien Mindbenders, Maniac Mansion, Sam and Max, Indiana Jones and the Fate of Atlantis, and my personal favorite, Monkey Island as Guybrush Threepwood. 😁 Take a look, share feedback, swap a memory or two, and enjoy. https://360.articulate.com/review/content/8b015c70-a382-47b7-8e20-fc7af7d13611/review249Views6likes3CommentsTreasure Hunters Learning Game
Before I officially became an ID I worked in a job that encouraged self-learning and would give us time to take e-learning. One of the e-learning I became focused on was PowerPoint. This led to me making games in my free time one game was a Pirates adventure that I repurposed to be a trivia game for learning a new process at work. This was long before I became an ID but was laying the groundwork for this path. When I became an ID I was introduced to Storyline and was told it is PowerPoint on steroids. For my first couple week I was encouraged to play around, watch videos, come here and look at what other can and have done. I took that time to remake the game using Storyline and enhanced it with branching options. This is the result after those 2 weeks. I really wanted to see if my PowerPoint skills and translated to Storyline and see how I could push it. I thought I would share it and maybe inspire others I have been by this community. https://360.articulate.com/review/content/ba0f4bcc-5d69-4d22-9b6d-acb7c644c254/review295Views2likes1CommentCategorize It
I was updating a training and thought that the “check-in” could use a good categorize activity. I replaced a drag and drop type to one that I could make more accessible and simpler for the participants to view and use. I also needed this to be trackable as a quiz. I have included instructions that should make it pretty easy to modify for your own needs. Feel free to try it, download it, and use it. Categorize it | Review 360 If you do, let me know how it worked for you.81Views0likes0CommentsFree 20-Pose Distribution Center Manager Character
Hi everyone 👋 I recently built a full 20-pose character pack designed specifically for operations and safety training — and I’m sharing it here with the community. Meet Arjun – Distribution Center Manager He was designed for: Warehouse onboarding Safety compliance modules Operational process training Scenario-based learning in Storyline or Rise What makes this different from standard stock characters: ✔ Coaching, compliance, instructional & PPE versions ✔ Mentor-style expressions for scenario design ✔ Built intentionally for warehouse environments I created this after reflecting on how powerful custom characters can be when they’re aligned to the learning context — especially in operational training where realism really matters. You can download the full ZIP file here. If you’d like to: See how I design full character systems Collaborate on custom training visuals Or just connect with another eLearning builder Feel free to comment below or connect with me. You can also check my LinkedIn (https://www.linkedin.com/in/iamsaurabhsaini/ ) to see more of the work I’m building in character-driven learning and scenario-based design. Would love feedback from this community — how are you using custom characters in your projects?116Views2likes2CommentsCapturing & Consolidating Learner Notes
I created an example of adding a learner notes functionality using the new Rise Code Block. This let's learners capture notes at various places in a course and then consolidates them all into a printable format or an email. The demo also includes a complete code design walk-through and has all of the code at the end for easy copy/paste into your own projects. Enjoy! https://360.articulate.com/review/content/4c2a7e7f-09ca-4d4f-890d-86cec26bf48b/review492Views8likes8Comments