Gamification
42 TopicsWelcome to the Respectful Workplace Behaviour Gamified Training!
Navigate real-life scenarios where your choices shape a respectful and inclusive workplace. Learn, respond, and grow. One decision at a time. Course Key Features: Objective: Recognize and respond to disrespectful behaviour Action: Make respectful choices in workplace situations Feedback: Get instant insights on your decisions Badge: Earn the Respect Champion Badge Summary: Print your results at the end Take the quiz and complete the challenge now! https://www.swiftelearningservices.com/custom-elearning-respectful-behaviour-training/Top-Down game mechanics in Storyline
I was fooling around with the new API and created a proof of concept for some mechanics of a top-down game. You can use the WASD keys to move the robot around. If you roll close to objects, I set a variable that allows a layer to open. Unfortunately, the built in Intersection triggers don't work when you move objects with API method, so you need it to do it through JavaScript. If you move the robot off screen to the right, it will go to the next screen in the correct position it left. Try going back higher up and see how it works. The current demo only allows you to go to slide (or room) 3 and back. I can get the coordinates of a character object and then since you know the slide size, you can trigger variables to get you to the next slide and back. I also built some logic in to prevent the robot from going too far up or too far down. On the last slide that you can get to through the menu, you will notice a demo of a platform concept. Move the oval using the keys and notice that we can simulate gravity like any game engine. I imagine if I implemented the same positional logic that we could create a simple platformer but haven't got there yet. Full disclosure: All assets are generated using ChatGPT 4.0 except for the ovals and the rectangles. 😉 Take a look here. https://360.articulate.com/review/content/6104372d-85cf-41cc-8f81-6f42e3a6c061/reviewSolved321Views4likes5CommentsPrioriza o colapsa
🚀 Esta semana participé junto con CAMPOS OROZCO ELIA PAULINA en el #ElearningChallenge diseñando una actividad interactiva con scaffolding para ayudar a los jugadores a desarrollar habilidades de priorización bajo presión. 🎮 “Prioriza o Colapsa” es un mini-juego donde los usuarios clasifican tareas que van apareciendo cada vez más rápido y con menos ayudas visuales, hasta enfrentarse al caos de un nivel final sin apoyo, a contrarreloj, y con dos tareas simultáneas. 💡 La progresión de dificultad (niveles 1, 2 y 3) promueve confianza inicial, independencia progresiva y toma de decisiones rápidas, cumpliendo los principios de chunking y fade-out de ayuda. 👉 Puedes verlo aquí: https://360.articulate.com/review/content/46cd160f-1926-46f4-8e5a-20a97c7f0466/reviewCreating Immersive Learning Experiences with 360° Images #467
Labeled graphics interactions are one of the most popular interactions because they’re easy to create and only need a single image to turn static visuals into interactive, explore-type activities. Similarly, 360° images offer the same ease of creation but on a whole new level. They bring static images to life, allowing learners to explore real-world environments as if they were actually there. And that’s what this week’s challenge is all about! 🏆 Challenge of the Week This week, your challenge is to show how 360° images can be used in e-learning. If you're a Rise 360, the 360° images feature is a fantastic way to enhance your courses by using Rise 360's Storyline blocks. 🏞️ Looking for 360° Panoramic Stock Photos? Storyline 360 supports equirectangular panoramas in all standard image formats for creating 360° image interactions. Here are some places you can find images: Pixabay 360Cities Flickr Pixexid *Each image provider has its own licensing terms. Be sure to review them to ensure proper use. 📸 360°Degree Cameras Here are four of the most popular 360° cameras: Insta360 ONE X2 and Insta360 X3 Ricoh Theta Z1 GoPro MAX Ricoh Theta SC2 🧰 Resources 360° Images User Guide Adding and Editing 360° Images Tutorials: How to Create a Progressive Scavenger Hunt with 360° Images in Storyline 360 How to Create Badges for a Gamified Scavenger Hunt Using 360° Images ✨ Share Your E-Learning Work Comments: Use the comments section below to link your published example and blog post. Forums: Start a new thread and share a link to your published example. Personal blog: If you have a blog, please consider writing about your challenges. We'll link to your posts so your great work gets even more exposure. Social media: If you share your demos on Twitter or LinkedIn, try using #ELHChallenge so your tweeps can follow your e-learning coolness. 🙌 Last Week’s Challenge: Before you take this week’s challenge for a spin, check out the accessibility makeovers your fellow challengers shared over the past week: E-Learning Accessibility Makeovers RECAP #466: Challenge | Recap 👋 New to the E-Learning Challenges? The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos. Learn more about the challenges in this Q&A post and why and how to participate in this helpful article. 📆 Upcoming Challenges Challenge #468 (07.05): Drag-and-drop interactions. This will be a general drag-drop challenge, so you can share anything you like.1.4KViews1like108CommentsLevel Up Your E-Learning With These Popular Game Templates
Since we’re on the topic of games, let’s start off with a “Would you rather . . .” question. Here we go: Would you rather take a one-hour online test or play a one-hour online game? My bet is that you chose the one-hour game. And that’s no surprise—games are usually fun, whereas tests can be boring or difficult. But they don’t have to be! If you use gamification elements in your content—or even turn the entire learning experience into a game—you can boost learner engagement and drive performance. To help you get your game on, check out these popular game templates that you can download and customize to fit your learners’ needs. Storyline: Vocabulary Guessing Game With multiple choice questions, learners can sometimes simply guess the correct option. If you want a fun way to increase the challenge, try this vocabulary guessing game by Karlis Sprogis instead. By giving learners the number of letters in the word and limiting the number of attempts, you’re appealing to their competitive nature—will they find the correct answer in time? Or will they see the dreaded game-over screen? Storyline: Jeopardy-Inspired Game Show Template Do you need to test learners on multiple topics? This popular game show template by Sarah Hodge is just the thing to turn a boring assessment into a familiar and fun quizzing experience. Storyline: Countdown Quiz Game Want to see how adding game-like elements to your assessments can motivate learners? Then check out this countdown quiz game by Allison LaMotte. The more questions you get right, the more stars you earn, incentivizing learners to retry sections until they get a perfect score. Storyline 360: Angry Words Side-Scrolling Game If your employees communicate often with customers, the last thing you want is for them to wing it. Try teaching learners which phrases are helpful with this word side-scrolling game by Jonathan Hill. Who knew customer service content could be so much fun? Storyline: Codenames-Inspired Learning Game Need to get new employees up to speed on workplace acronyms and terminology? This learning game by Allison LaMotte will help them catch up in no time! By solving clues and looking for similarities, this game makes it fun to define individual terms and see how they all connect. Storyline: Gamified Quiz Template With Timer Need to check if employees can think and act fast? This timed quiz by Sarah Hodge challenges learners to quickly answer questions to prove they have what it takes. Wrap-Up So what are you waiting for? Go ahead and download any or all of these games and gamification examples and customize them to fit your needs. Or, create your own game-inspired project and share it in the comments below! We love seeing new and innovative ways to engage learners. If you need more inspiration, head on over to the weekly challenges, downloads, and examples to see other creative ideas. Want to try building something similar in Storyline 360, but don’t have Articulate 360? Start a free 30-day trial.5.9KViews1like2CommentsBuilding a Working Prototype for Your E-Learning Game Concept #471
Interactive Prototypes in E-Learning #471: Challenge | Recap Welcome back to part two of our e-learning game design challenge. Last week, you laid the groundwork with your design concepts and visual storyboards. Now, it’s time to bring those ideas to life with functional prototypes. This week, you’ll build a working model to test your game’s functionalities and interactive components. Your example should give us a clear preview of your game's key features and gameplay interactions. 🏆 Challenge of the Week This week, your challenge is to build an interactive prototype to test specific functionalities or components. The goal is to create a functional version of your game that you can test and refine over the next two weeks. Think of this as the halfway point between the design concepts you created last week and the final version of your project. Don’t worry about making this version of your game perfect. You’re only creating a working model of your project. Keep it simple, focus on the essentials, and let us know if you need help or have any issues. Week 1: Concept & Storyboarding Week 2: Prototype Development Goal: Build a working prototype of your game Deliverables: Create a rough prototype of the game with basic interactions and navigation Build the basic game functionality with questions, scoring, and feedback Focus on core interactions and basic navigation Submit to Review 360 to gather initial feedback (optional) Week 3: Development & Review Week 4: Final Testing & Project Submission ✨ Share Your E-Learning Work Comments: Use the comments section below to link your published example and blog post. Forums: Start a new thread and share a link to your published example. Personal blog: If you have a blog, please consider writing about your challenges. We'll link to your posts, so your great work gets even more exposure. Social media: If you share your demos on Twitter or LinkedIn, try using #ELHChallenge so your tweeps can follow your e-learning coolness. 🙌 Last Week’s Challenge: Before you move from concept to prototype, check out the storyboard ideas your fellow challengers shared over the past week: Game Show Design: Storyboards RECAP #470: Challenge | Recap 👋 New to the E-Learning Challenges? The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos. Learn more about the challenges in this Q&A post and why and how to participate in this helpful article. 📆 Upcoming Challenges Challenge #472 (08.02): Week 3: Production & Development Challenge #473 (08.09): Week 4: Final Testing & Project Submission1.3KViews1like49Comments