Articulate 360: Using the Desktop-Authoring Apps
The Articulate 360 desktop app makesit easy to install and open desktop-authoring apps, including Storyline 360, Studio 360, Replay 360, and Peek 360. Learn More About the Authoring Apps Install Authoring Apps Launch Authoring Apps Update Authoring Apps Uninstall Authoring Apps Learn More About the Authoring Apps The following desktop-authoring apps are included with your Articulate 360 subscription. Click the product links to learn more about each app. Storyline 360 Build mobile and online courses with any interaction you can imagine. Your course will look beautiful and work great on every device with the new responsive player, which includes touchscreen gesture support and mobile-friendly playback controls. The responsive player dynamically adapts to tablets and smartphones, giving learners the best view of your course on every device. You can even preview how your course will look and behave on different devices in Storyline 360 with new responsive preview features. Note: As of May 2024, 64-bit Storyline 360 is the default Storyline version in the desktop app. That means you get all the benefits with no extra steps. Studio 360 Rapidly transform PowerPoint slides into online and mobile courses with the Studio 360 apps, including: Presenter 360 makes it easy to add narration, annotations, characters, and more to existing PowerPoint content. Engage 360 lets you quickly create form-based interactions. Quizmaker 360 is an intuitive tool for creating any type of assessment or quiz. Studio 360 includes the new responsive player, so your courses look great and work perfectly on every device. Replay 360 Record and edit personalized training videos with Replay 360. Walk learners through on-screen content by capturing screen activity and yourself on webcam—at the same time or separately. Fine-tune your screencasts to flip between video clips, or show two at once with picture-in-picture effects. Separate, trim, and delete sections to tell the best story. And add text to the lower third of the screen to emphasize important information. Publish videos toReview 360 to collect feedback from stakeholders or publish as MP4 videos for your e-learning courses. Peek 360 Easily record brief screencasts with Peek 360. Peek 360 is always a click away in the Windows system tray. Simply select the app you want to record, then drag the recording frame to customize your view. Peek 360 automatically uploads videos toReview 360 with a unique URL, making them easy to share. Install Authoring Apps You can install the current version of any authoring app with a single click, or you can go back to a previous version when there's a design change or new feature that you're not ready to use. How to Install the Latest Version of an App Open the Articulate 360 desktop app by clicking the icon in your computer’s system tray (by the clock), then click the Install button for any of the desktop-authoring apps: Storyline 360, Studio 360, Replay 360, or Peek 360. It’s that easy! You’ll see a progress bar for each app while it’s installing, then the Install button will change to an Open button when the installation is complete. How to Install a Previous Version of an App There might be times when you need to install a previous version of an authoring app. For example, if there’s a new Storyline 360 feature that you’re not ready to use, you can go back to an older version of the app until you have time to learn more about the new feature. Here’s how. Open the Articulate 360 desktop app and mouse-over the app you want to change. Click the drop-down arrow that appears and choose Other Versions. A list of all the versions released in the past six months will appear. Click Install for the version you want to install. An optional "Product Feedback" dialog will appear. After your selection, the dialog will close and your chosen version will automatically install. (Tip: Click any date or version number in the list to see the change log for that release.) When you install a previous version of an app, you’ll see an Updates Paused tag in the Articulate 360 desktop app, as shown below. This is a visual reminder that you’re using an older version of that app. Future updates won’t install for paused apps when you click Update All. To update an app that’s paused, click Updates Paused, choose Other Versions from the menu that appears, and click Install for the most recent version of the app. Launch Authoring Apps One way to launch your authoring apps is to open the Articulate 360 desktop app by clicking the icon in your computer’s system tray (by the clock) and then click the Open button for the app you want to use. (When you click the Open button for Studio 360, you’ll see a menu where you can choose Presenter 360, Quizmaker 360, or Engage 360.) Another way to launch your authoring apps is to go to your computer’s Start menu and click the app you want to use. Peek 360 Tip Peek 360 runs in the background, so the fastest way to start a screen recording is to click the Peek 360 icon in your computer’s system tray (by the clock). Update Authoring Apps One of the benefits of an Articulate 360 subscription is that you get continuous updates when new features are available. If notifications are enabled in your preferences, you’ll get a Windows notification, like the one shown below, when an update is available. And even if notifications are disabled, you’ll always see when an update is available as soon as you open the Articulate 360 desktop app. A blue banner with an update option appears across the top of the app. If you’ve disabled automatic updates, you can snooze this notification. Otherwise, simply click the Update All button to update all your apps at the same time. Or, click Update Available next to any app and choose Install Update to update one app at a time, as shown below. How to Update Paused Apps When youinstall a previous version of an app, you’ll see an Updates Paused tag for that particular app, as shown below. Clicking the blue Update All button won’t update paused apps. To update an app that’s paused, click Updates Paused, choose Other Versions from the menu that appears, and click Install for the most recent version of the app. Uninstall Authoring Apps Uninstalling apps is just as easy as installing them. Mouse-over an app, click the drop-down arrow that appears, and choose the Uninstall option. (Tip: You can also uninstall Articulate apps via the Windows control panel.)1.2KViews0likes0CommentsArticulate User Guides
Learn how to manage your Articulate apps and use them to create engaging online courses, collaborate efficiently with co-authors and stakeholders, and quickly distribute training to learners. Manage Articulate 360 Managing Your Profile and Account Articulate 360 Teams Managing Your Team Authenticate Using Single Sign-On (SSO) Create Articulate 360 Access Your Tools & Resources AI Assistant Accelerate Course Creation with AI Assistant Rise 360 Create Engaging Content Storyline 360 Build Interactive Courses Content Library 360 Find the Perfect Course Assets Articulate 360 Training Grow Your Skills Peek 360 Record Screencasts Studio 360 Turn PowerPoint Slides into Courses Presenter 360: Working with Slides Quizmaker 360: Add Quizzes to Your Courses Engage 360: Create Media-Rich Interactions Replay 360 Produce Training Videos Articulate AI AI Assistant Accelerate Course Creation with AI Assistant Collaborate Articulate 360 Teams Discover All the Ways to Collaborate with Your Team Rise 360 Share Content with Team Folders Create Content with Other Team Members Share Reusable Question Banks Speed Development with Shared Block Templates Storyline 360 Collaborate on Courses with Shared Team Slides Review 360 Streamline Project Reviews Speed Reviews with In-App Comments Share Items with Team Folders Distribute Rise 360 Publish Your Content Storyline 360 Publish Your Courses Reach 360 Distribute Training & Track Learners’ Progress Looking for Storyline 3? Access the Storyline 3 user guide.500Views0likes0CommentsEngage 360: Understanding Interaction Types
Choose from 20 interaction types in Articulate Engage 360, then simply fill out a form with text and media to create beautiful interactions for your e-learning courses. Click each interaction type below to learn more. Engage 360: Accordion Interactions Engage 360: Bulletin Board Interactions Engage 360: Checklist Interactions Engage 360: Circle Diagram Interactions Engage 360: Conversation Interactions Engage 360: FAQ Interactions Engage 360: Folder Interactions Engage 360: Glossary Interactions Engage 360: Guided Image Interactions Engage 360: Image Zoom Interactions Engage 360: Labeled Graphic Interactions Engage 360: Labeled Panel Interactions Engage 360: Media Panel Interactions Engage 360: Media Tour Interactions Engage 360: Process Interactions Engage 360: Pyramid Interactions Engage 360: Quick Choice Interactions Engage 360: Tabbed Image Interactions Engage 360: Tab Interactions Engage 360: Timeline Interactions199Views0likes0CommentsPresenter 360 User Guide
Presenter 360: Creating a New Project Presenter 360: Setting Your Slide Size Presenter 360: Setting Presenter Options Presenter 360: Tips for Managing Project Files Adding and Editing Audio Presenter 360: Using the Consolidated Narration Window to Manage Audio, Animations, and Annotations Presenter 360: Recording Narration Presenter 360: Importing Audio Presenter 360: Removing Audio Presenter 360: Editing Audio Presenter 360: Splitting a Single Audio File Across Multiple Slides Presenter 360: Exporting Audio Syncing Animations and Adding Annotations Presenter 360: Adding Animations and Slide Transitions Presenter 360: Syncing Animations Presenter 360: Fine-Tuning Animation Timings Presenter 360: Adding and Editing Annotations Adding Quizzes and Interactions Presenter 360: Adding a Quiz to a Slide Presenter 360: Adding a Quiz to a Player Tab Presenter 360: Customizing Quiz Properties Presenter 360: Adding an Interaction to a Slide Presenter 360: Adding an Interaction to a Player Tab Presenter 360: Customizing Interaction Properties Adding and Editing Videos Presenter 360: Adding a Video from a File Presenter 360: Adding a Video from a Website Presenter 360: Adding a Video from a Webcam Presenter 360: Adding a Sidebar Video Presenter 360: Editing a Video Presenter 360: Adjusting Video Properties Adding Web Objects Presenter 360: Adding Web Objects Adding Content Library 360 Media Presenter 360: Adding and Editing Content Library 360 Characters Presenter 360: Adding Content Library 360 Photos Presenter 360: Adding Content Library 360 Illustrations Presenter 360: Adding Content Library 360 Icons Presenter 360: Adding Content Library 360 Videos Slide Properties, Presenter Bios, and Playlists Presenter 360: Managing Slide Properties Presenter 360: Managing Presenter Bios Presenter 360: Managing Playlists Translating Content and Adding Alternate Text for Screen Readers Presenter 360: Translating Courses Presenter 360: Adding Alternate Text for Screen Readers Customizing the Player Presenter 360: Working with the Player Presenter 360: Choosing Player Features Presenter 360: Customizing the Menu Presenter 360: Attaching Resources Presenter 360: Adding a Glossary Presenter 360: Displaying Notes in the Player Presenter 360: Changing the Player Colors, Font, and Font Size Presenter 360: Customizing the Text Labels Presenter 360: Changing the Browser Settings and Player Size Presenter 360: Changing the Resume Behavior Presenter 360: Enabling Right-to-Left Language Support Presenter 360: Enabling Keyboard Shortcuts and Looping Presenter 360: Setting the Quiz Timer Format Presenter 360: Saving and Switching Players Presenter 360: Restricting Which Mobile Device Orientations Learners Can Use Previewing and Publishing a Course Presenter 360: Previewing a Course Presenter 360: Publishing a Course to Review 360 Presenter 360: Publishing a Course for Web Distribution Presenter 360: Publishing a Course for LMS Distribution Presenter 360: Publishing a Course to Microsoft Word Presenter 360: Publishing a Course for Mobile Devices99Views0likes0CommentsUnderstanding WCAG: A Quickstart Guide for E-Learning Developers
If you go looking for e-learning accessibility standards, you’ll see a certain four-letter acronym over and over again: WCAG. In this post, we’ll cover what WCAG is, why it’s important, and how you can apply it to your e-learning. What Is WCAG? Web Content Accessibility Guidelines (WCAG) is a set of standards for making web content, including e-learning courses published to the web, more accessible. Learn more about accessibility in this article: What Is Accessible E-Learning? Unlike Section 508, which is part of a U.S. law, WCAG standards are optional best practices maintained by the World Wide Web Consortium (W3C), an organization focused on developing open web standards. While not a requirement, WCAG is an important tool for e-learning developers who want to build accessible courses. That seems simple enough, right? But things can get tricky when you start digging into WCAG documentation.In addition to this lengthy document that lays out the WCAG 2.0 standards, there’s another, equally lengthy documentto help explain WCAG 2.1 standards! At a high level, WCAG has four sections: the principles of accessible design, the guidelines themselves, success criteria for levels of conformance, and specific implementation techniques. Let’s take a closer look. Accessibility Principles & Guidelines According to WCAG documentation, accessible web content follows four principles: it’s perceivable, operable, understandable, and robust. Twelve guidelines fall under these four principles—each with their own subguidelines. Here’s how each of these principles applies to e-learning, as well as a sample of some relevant guidelines that fall into each category. Perceivable Learners need to be able to access the information that’s presented. All parts of your course should be available to them regardless of their ability to see, hear, or touch. Guidelines for making your e-learning more perceivable include: adding alt-text to images, buttons, and other objects in your course making sure color is not the only visual means of communicating information providing learners with the ability to resize text Operable Learners need to be able to perform all of the actions required of them in the course. Guidelines for making your e-learning more operable include: providing keyboard-only navigation options giving learners the option to skip timed exercises making it possible to navigate your course in multiple ways avoiding course design elements that might cause seizures, such as flashing lights using section headings to organize content Understandable Learners need to be able to understand both the content of the course and how to navigate the user interface. Guidelines for making your e-learning more understandable include: making it possible for screen readers to determine the language used in your course providing learners with good instructions when requesting their input building consistent navigation and identification throughout your course Robust Course content must make sense to assistive technologies such as screen readers. Guidelines for making your e-learning more robust include: publishing courses to well-formatted HTML output assigning names, roles, and values to all elements in your course Conformance Levels Each of the WCAG guidelines, such as the ones listed above, is organized into one of three levels: A, AA, or AAA. It’s a common misunderstanding that Level A guidelines are “good,” Level AA guidelines are “better,” and Level AAA guidelines are “the best”; in reality, it’s a bit more nuanced than that. The WCAG level system accounts for all the factors one might consider when prioritizing the list of guidelines, including their goals and any logistical, technical, and resource limitations they might have. Here’s how to think about the guidelines at each level. Level A Guidelines This is the low-hanging fruit. As a best practice, all of your e-learning should meet Level A guidelines. These guidelines are easy to implement, and doing so makes your e-learning accessible to a broad range of folks in different demographics. It’s a win-win! Level AA Guidelines These are more specialized, and trickier to implement. Applying these guidelines affects a smaller group, but the changes have a big impact on those individuals. You should strive to make your e-learning meet Level AA guidelines as much as you’re able. Level AAA Guidelines These can be tough (and sometimes expensive!) to implement, and the changes impact a very specific group. Whether you decide to follow Level AAA guidelines really depends on the needs of your learners and organization. How Can I Build WCAG-Compliant E-Learning with Articulate 360 Apps? When you understand which guidelines are important to implement, it’s easy to make your Storyline 360 and Studio 360 courses WCAG compliant. And to make it even easier, we created these helpful resources that walk you through the some best practices: Storyline 360: How to Design an Accessible Course Rise 360: How to Design an Accessible Course And if you want to dig into the details of how our apps meet WCAG requirements at the A and AA levels, check out these resources: Storyline 360: Accessibility Conformance Report Rise 360: Accessibility Conformance Report All of these authoring apps are available with a subscription to Articulate 360. You can read our Articulate 360 accessibility FAQs for more details. More Resources Want to deepen your understanding of WCAG even further? Check out these helpful resources: W3.org: WCAG 4 Principles Karl Grove: Understanding WCAG Level Articulate: 6 Best Practices for Designing Accessible E-Learning And remember to follow us on Twitter and LinkedIn and come back to E-Learning Heroes for more helpful advice on everything related to e-learning. If you have any questions, please share them in the comments.99Views0likes6CommentsThe Secret to LMS Debugging
Unraveling the chatter between your learning management system (LMS) and the content you’ve produced in your authoring app can be frustrating. What should you do when learners do one thing but the LMS says they’ve done something else? How do you handle it when the score or status isn’t recorded as you’d expect or when the course doesn’t suspend or resume the way you’d like? An important first step is to test your project in SCORM Cloud, but what should you do when your course works properly in SCORM Cloud but not in your LMS? That’s where LMS debug mode comes in! It’s an easy way to see exactly what your AICC, SCORM, or cmi5 content is sending to the LMS and how the LMS is responding. By default, LMS debug mode is disabled in your published output, but it’s easy to turn on. In this article, we’ll walk you through that process step by step. If you prefer, you can watch this video instead: Step 1: Locate Your Published scormdriver.js File First, publish your course in cmi5, SCORM, or AICC format (this debug process does not work for xAPI/Tin Can API). If you’re using Storyline 360, Presenter 360, Quizmaker 360, or Engage 360, the next thing you’ll do is click Open in the publish success window. From there, double-click on the lms folder. If you’re using Rise 360, export your Rise 360 course as a cmi5, SCORM, or AICC package and save it to your computer. From there, extract the zip file containing your course and open the scormdriver folder. From there, no matter which app you’re using, you’ll want to find the scormdriver.js file. Step 2: Enable Debug Mode Open the scormdriver.js file in a text editor, such as Notepad, and locate the following line: var SHOW_DEBUG_ON_LAUNCH = false; Replace the word false with the word true, as shown in the screenshot below: Then, save and close the scormdriver.js file. Step 3: Zip Your Content and Upload It to Your LMS Next you’ll need to zip your file so you can upload it to your LMS. If you created your course in Storyline 360, Presenter 360, Quizmaker 360, or Engage 360, simply go back to the publish success window and click the Zip button. This creates a zipped file of the published output in the same location where you published your course. If you created your course in Rise 360, you’ll need to do this manually. To do that, go back to the top-level folder of the published output and zip the files. Make sure not to zip the folder that contains your course, just the course files. Once you’ve zipped your file, upload it to your LMS. Step 4: Launch Your Course and Save the Debug Log When you launch the content in your LMS, it’ll open in one window, and the debug log will open in another. After reproducing the issue you’re troubleshooting, copy and paste the text from the debug window into a document for further investigation. Step 5: Review the Debug Log Your LMS provider is most qualified to interpret the contents of your debug log, so we recommend opening a support case with them. However, if you’re familiar with AICC, SCORM, or cmi5, feel free to take a look at the log. Sometimes an issue is obvious and jumps off the page. If neither you nor your LMS provider is able to spot the cause of the problem, submit a case to our support team and we’ll take a look. Be sure to include a copy of your project file so we can try to reproduce the problem. Need more help troubleshooting your LMS? Check out these other resources: How to Troubleshoot Your LMS with SCORM Cloud Learning More About Your LMS: Suspend Data and Resume Behavior Want to avoid the hassle of course and LMS miscommunications? Try out Reach 360—our frictionless LMS. It’s integrated with Articulate 360 apps, so you can publish directly and be confident that everything will work as expected. It’s fast and hassle-free!99Views0likes9CommentsGetting Started with Studio 360
This series of tutorials will get you up and running quickly with Studio 360, which includes Presenter 360, Quizmaker 360, and Engage 360. First, watch each overview video, then dive into the tutorials and practice activities that follow. Presenter 360 Presenter 360: Building a Course with Content Library 360 Slide Templates Presenter 360: Recording Narration and Syncing Animations Presenter 360: Importing and Exporting Audio Presenter 360: Annotating Slide Content Presenter 360: Adding Quizzes and Interactions Presenter 360: Adding Content Library 360 Characters Presenter 360: Adding Videos and Web Objects Presenter 360: Adding Interactivity with Hyperlinks and Branching Presenter 360: Customizing the Course Player Presenter 360: Previewing and Publishing a Course Quizmaker 360 Quizmaker 360: Creating a Quiz Quickly in Form View Quizmaker 360: Designing Quiz Questions in Slide View Quizmaker 360: Building Freeform Quiz Questions Quizmaker 360: Editing the Quiz Result Slide Quizmaker 360: Organizing and Randomizing Quiz Questions Quizmaker 360: Customizing the Quiz Player Quizmaker 360: Previewing and Publishing a Quiz Engage 360 Engage 360: Creating Your First Interaction Engage 360: Adding and Editing Content Engage 360: Working with Interaction Properties Engage 360: Customizing the Interaction Player Engage 360: Previewing and Publishing an Interaction97Views0likes0CommentsGetting Started with Articulate Studio
If you’re new to Articulate Studio ’13, this quick-start guide is for you. It’ll help you ramp up on core features, so you can begin turning your PowerPoint content into e-learning courses. You’ll learn how to: Create your first e-learning project, right in PowerPoint Make your slides more engaging with multimedia Quickly create cool interactions Show your learners what they need to know with simple screencasting tools Add effective quizzes and knowledge checks Publish your course to web or mobile96Views0likes0CommentsEngage 360: Tab Interactions
The tabs interaction in Engage 360 lets learners explore a group of related items. Use the tabs interaction to: Walk through a list of related concepts. Identify members of a group. Compare several objects. Exploring the Editor Adding Tabs to Your Interaction Renaming Tabs Rearranging Tabs Deleting Tabs Adding Content to Tabs Changing the Location and Size of the Tabs Exploring the Editor The tabs editor has three columns with the following panels: Steps Located on the left side of the screen, this panel is used to manage tabs for your interaction. Text Located in the middle of the screen, this panel is used to add text to each tab. Audio Located in the upper right corner of the editor, this panel is used to add and edit audio. Media Located in the lower right corner, this panel is used to add pictures, characters, andvideos. Here are some tips for working with the editor: Change the width of a column by dragging its boundary with your mouse. Click the triangle in the upper right corner of the audio panel to collapse it if you need more room to work with the media panel. Click it again to reopen the panel. Adding Tabs to Your Interaction Each step in a tabs interaction is called a tab. To add a tab, do any of the following: Press Ctrl+M. Go to the Tabs tab on the ribbon and click Add Tab. Click the Create a new step button in the lower left corner of the Steps panel. Click the Duplicate button at the bottom of the Steps panel to copy the selected tab(s). New tabs get added just below the tab that's currently selected in the Steps panel—unless the summary is selected, in which case new tabs get added above it. Tip: A tabs interaction can have up to 12 tabs (not counting the introduction and summary). Renaming Tabs To rename a tab, do either of the following: Double-click the tab in the Steps panel to open it for editing. Type the new name and press the Enter key on your keyboard. Select the tab in the Steps panel, then type the new name in the title field at the top of the text panel. Tip: You can rename the introduction or summary in the same way. Rearranging Tabs To change the order of tabs, select one or more tabs in the Steps panel, then do any of the following: Drag them to a new location in the list. An orange line will move with your mouse to indicate where the tabs will be dropped when your mouse button is released. Go to the Tabs tab on the ribbon, click Move Tab, then select Up or Down. Use the Up and Down arrows at the bottom of the Steps panel. Tip: The introduction and summary can't be moved. Deleting Tabs To delete a tab, select it in the Steps panel, then do any of the following: Press the Delete key on your keyboard. Go to the Tabs tab on the ribbon and click Delete Tab. Click the Delete button at the bottom of the Steps panel. Tip: You can't delete the introduction or summary, but you can hide them. Adding Content to Tabs To add text, audio, and media to each tab in your interaction, see these user guides: Adding and Formatting Text Adding Audio Adding Media Changing the Location and Size of the Tabs The tabs can appear on the left or right side of your interaction. You can also change how they're sized. Here's how: Go to the Tabs tab on the ribbon and click Interaction Properties. Select Tabs on the left side of the window that appears. Set the following properties: Allow tabs to use __% of the interaction width: This determines the width of your tabs. Tabs default to 30% of the width of the overall interaction, but you can enter any percentage between 10 and 70. Place tabs on: This determines whether your tabs display on the left or right side of your interaction. Choose an option from the drop-down. Size tabs: This determines the height of your tabs. Choose Dynamically or Statically from the drop-down. The default setting, Dynamically, makes each tab as tall as possible, so the list of tabs fills the entire height of your interaction. Statically fixes the height of each tab at 40 pixels. Click OK. You Might Also Want to Explore: Working with the Interaction Title Working with Interaction Properties70Views0likes0CommentsQuizmaker 360 User Guide
Quizmaker 360: Creating a New Quiz Quizmaker 360: Setting Your Slide Size Quizmaker 360: Setting Quiz Properties Working with the Interface and Managing Project Files Quizmaker 360: Working with the Interface Quizmaker 360: Using Keyboard Shortcuts Quizmaker 360: Setting Quizmaker Options Quizmaker 360: Tips for Managing Project Files Using Question List View and Slide View Quizmaker 360: Managing Slides in Question List View Quizmaker 360: Using Question Groups to Pool and Randomize Questions Quizmaker 360: Designing Questions in Slide View Using Templates Quizmaker 360: Using Content Library 360 Templates Quizmaker 360: Using Custom Quiz Templates Adding Slides Quizmaker 360: Adding Form-Based Questions Quizmaker 360: Adding Freeform Questions Quizmaker 360: Drag-and-Drop Questions Quizmaker 360: Pick-One Questions Quizmaker 360: Pick-Many Questions Quizmaker 360: Text-Entry Questions Quizmaker 360: Hotspot Questions Quizmaker 360: Shortcut-Key Questions Quizmaker 360: Adding Blank (Non-Question) Slides Quizmaker 360: Importing Questions Quizmaker 360: Editing the Result Slide Working with the Question Editor Quizmaker 360: Editing Questions in Form View Quizmaker 360: Editing Questions in Slide View Quizmaker 360: Shuffling Answer Choices Quizmaker 360: Choosing Feedback and Branching Options Quizmaker 360: Using the Feedback Window Quizmaker 360: Working with Feedback Layers Quizmaker 360: Assigning a Score to Graded Questions Quizmaker 360: Choosing the Number of Attempts for Graded Questions Quizmaker 360: Making Ungraded Questions Required or Optional Working with Content Library 360 Media Quizmaker 360: Adding Content Library 360 Characters Quizmaker 360: Editing Content Library 360 Characters Quizmaker 360: Adding Content Library 360 Photos Quizmaker 360: Adding Content Library 360 Illustrations Quizmaker 360: Adding Content Library 360 Icons Quizmaker 360: Adding Content Library 360 Videos Working with Pictures Quizmaker 360: Adding Pictures Quizmaker 360: Adding Screenshots Quizmaker 360: Formatting Pictures, Screenshots, and Characters Working with Videos Quizmaker 360: Adding Videos Quizmaker 360: Editing Videos Quizmaker 360: Adjusting Video Properties Working with Audio Quizmaker 360: Adding Audio Quizmaker 360: Editing Audio Quizmaker 360: Using the Audio Tools Quizmaker 360: Adding a Narration Script Working with Web Content Quizmaker 360: Adding Web Objects Quizmaker 360: Editing Web Objects Working with Shapes, Captions, and Text Boxes Quizmaker 360: Adding Shapes Quizmaker 360: Adding Captions Quizmaker 360: Adding Text Boxes Quizmaker 360: Adding Symbols Quizmaker 360: Adding Hyperlinks Quizmaker 360: Adding Scrolling Panels Quizmaker 360: Formatting Shapes, Captions, and Text Boxes Working with Text Quizmaker 360: Using the Font Formatting Options Quizmaker 360: Using the Paragraph Formatting Options Quizmaker 360: Finding and Replacing Text Quizmaker 360: Replacing Fonts Quizmaker 360: Translating Quizzes Quizmaker 360: Working with the Clipboard Formatting, Sizing, and Positioning Objects Quizmaker 360: Formatting Radio Buttons and Check Boxes Quizmaker 360: Applying Quick Styles Quizmaker 360: Using the Format Shape/Format Picture Window Quizmaker 360: Fill Formatting Quizmaker 360: Line Color Formatting Quizmaker 360: Line Style Formatting Quizmaker 360: Shadow Formatting Quizmaker 360: Picture Formatting Quizmaker 360: Text Box Formatting Quizmaker 360: Ordering, Grouping, Sizing, and Positioning Objects Quizmaker 360: Using the Size and Position Window Quizmaker 360: Setting Grid, Guide, and Ruler Preferences Working with the Timeline Quizmaker 360: Using the Timeline Applying Animations and Slide Transitions Quizmaker 360: Adding Animations Quizmaker 360: Syncing Animations Quizmaker 360: Adding Transitions to Slides and Feedback Layers Customizing Your Quiz Design Quizmaker 360: Using Design Themes Quizmaker 360: Working with Theme Colors Quizmaker 360: Working with Theme Fonts Quizmaker 360: Changing the Background Design Quizmaker 360: Using Slide Masters Quizmaker 360: Using Feedback Masters Customizing the Player Quizmaker 360: Working with the Player Quizmaker 360: Choosing Player Features Quizmaker 360: Customizing the Question List Quizmaker 360: Changing the Player Colors, Font, and Font Size Quizmaker 360: Customizing the Text Labels Quizmaker 360: Changing the Browser Settings and Player Size Quizmaker 360: Changing the Resume Behavior Quizmaker 360: Enabling Right-to-Left Language Support Quizmaker 360: Saving and Switching Players Quizmaker 360: Restricting Which Mobile Device Orientations Learners Can Use Previewing and Publishing a Quiz Quizmaker 360: Previewing a Quiz Quizmaker 360: Publishing a Quiz to Presenter 360 Quizmaker 360: Publishing a Standalone Quiz to Review 360 Quizmaker 360: Publishing a Standalone Quiz for Web Distribution Quizmaker 360: Publishing a Standalone Quiz for LMS Distribution Quizmaker 360: Publishing a Quiz to Microsoft Word Quizmaker 360: Publishing a Quiz for Mobile Devices64Views0likes0Comments