Visual Design
3 TopicsStoryline 360: Adding Content Library 360 Icons
Content Library 360 has 20+ million high-resolution photos, illustrations, icons, and videos. You can access them right from Storyline 360, and they’re all royalty-free with no attribution required. In this article, you’ll learn how to add eye-catching Content Library 360 icons to your courses and how to customize them with your own colors and effects. Adding Content Library 360 Icons to Your Course Customizing Content Library 360 Icons Making Icons Accessible Adding Content Library 360 Icons to Your Course Go to the Insert tab on the ribbon and click Icons in the Content Library 360 group. Type a search term in the field at the top of the media browser and press Enter. Tip: The media browser remembers your last search term, previous search results, and the last asset you selected. Zoom in and out while you’re browsing for icons by holding down the Ctrl key on your keyboard and scrolling your mouse wheel. If you want to look for a different type of media after opening the browser, use the drop-down list in the upper right corner to switch to another type: photos, illustrations, icons, or videos. Select the icon you want to use and click Insert to add it to your slide. Tip: You can select multiple icons at the same time using Ctrl+Click or Shift+Click, then insert them all at once. Customizing Content Library 360 Icons After importing a Content Library 360 icon into your course, you can customize its colors to match your course design. Just select the icon on the slide, go to the Format tab on the ribbon, and use the style galleries to edit the fill color, outline color, and effects. For example, here’s the same icon with different styles. And if an icon is composed of more than one shape, you can ungroup itand format each shape individually. Just right-click the icon, scroll to Group, and click Ungroup to see all the components that make up the icon. Here's an example of an ungrouped icon. You can tell if an icon is one shape or many by right-clicking it. If the Group option is grayed-out, it’s a single shape. If the Group option is active, it’s composed of multiple shapes. Here’s an example of a multi-shape icon. The original icon on the left has no formatting. The same icon in the middle has been recolored all at once (without ungrouping it). And the same icon again, but this time ungrouped, with specific formatting for each component is on the right. Making Icons Accessible When icons are designed with accessibility in mind, they are more likely to be intuitive and user-friendly for everyone, not just those with disabilities. Here’s how to make your icons accessible: Meet color contrast guidelines. You can use a web-based contrast checker or download a contrast checker tool to test the contrast ratio of your icons (1.4.11 Non-text Contrast). Reduce ambiguity. Use icons that communicate their functions clearly and are widely understood across different cultures and demographics. If you use an icon as a button, provide a text label that matches the icon’s function (2.5.3 Label in Name). Size appropriately. Adjust the size of any interactive icon to at least 44 pixels wide and 44 pixels tall. This ensures your icons are large enough for learners to interact with without error (2.5.5 Target Size). Offer multiple ways to navigate. Icons must be navigable by assistive technologies like screen readers to ensure an inclusive browsing experience (2.1.1 Keyboard). Stay consistent. Reuse the same icon to signify the same meaning. This lets learners know what to expect from each icon (3.2.4 Consistent Identification). Rely on text—not icons—to convey important details. Offer text-based options and make sure each icon has alternative text (alt text) descriptions. Icons that are purely decorative don’t need alt text. Hide them from accessibility tools to prevent unnecessary announcements (1.1.1 Non-text Content). You Might Also Want to Explore: Formatting Shapes, Captions, Text Boxes, and Content Library 360 Icons Ordering, Grouping, Sizing, and Positioning Objects193Views0likes0CommentsReplay 360: Adding Images
Use images as title screens, transitions, and supplemental information in your Replay 360 training videos. Using Replay's Dual Media Tracks Importing Images Adjusting the Duration of an Image Deleting an Image Using Replay's Dual Media Tracks Since Replay uses two media tracks, you can add images to one or both tracks. Images will initially be added to the end of track A, but you can move them. Just drag them to the track and location you want. See Rearranging Objects for details. To flip between media on separate tracks or show both tracks at once with picture-in-picture modes, see Mixing Media. Importing Images To import an image, click Image on the ribbon, browse to the file you want to import, and click Open. Replay supports these file formats: BMP JPEG JPG PNG Tip: You can import as many images as you like into a Replay project. Adjusting the Duration of an Image Images default to five seconds in length, but you can change the duration after importing an image. Just drag the left or right edge of the image on the timeline. Deleting an Image To delete an image, just select it in the timeline, and click the Delete key on your keyboard.49Views0likes0CommentsQuizmaker 360: Picture Formatting
This user guide covers the picture options on the Format Shape/Format Picture window. (See this user guide for ways to access the formatting window.) The following picture options are available for images, screenshots, and characters. They're also available for shapes, captions, and text boxes that are filled with pictures or textures. Recolor Blend Reset Picture Recolor Use the Preset selector to alter the color of a picture. The color choices come from your theme colors. Use the Brightness, Contrast, and Transparency sliders to adjust these attributes, or enter a specific value in the corresponding fields. (Transparency is only available for pictures, screenshots, and characters.) Blend Blend options give you even more control over the color qualities of an image. To apply a color blend, choose the color you want to use, then choose a blend mode. Color: Choose a theme color or standard color. To use a custom color, click More Colors or Eyedropper. Mode: Choose how the color affects your image. You may need to experiment with different combinations of colors and modes until you find the look you want. For example, here's an image in its untouched form and with a standard green color applied in various color modes. Reset Picture If you change your mind about the customizations you made or just want to start over, click Reset picture to return the image to its original settings.2Views0likes0Comments