rise 360
17 TopicsThink About It!! Quiz, with Quiz Builder
💡My take on the challenge: I looked at this from a slightly different perspective. Building a quiz is easy! so I wanted to create something useful for the entire community. I didn't just create a quiz, I built an app right inside Rise that allows users to craft, preview, and export their own high-impact, standalone quiz right inside Rise for use in their own courses. Everything in the quiz is customisable! Use it along with the native rise style and format block controls to create something amazing! 🖥️ The tech bit! The tool is a dynamic, client-side web application built using standard web technologies (HTML5, CSS3, and Vanilla JavaScript). It allows you to build, configure, and export self-contained, interactive quiz blocks engineered specifically for iframe integration within Rise. ⚙️The really techy bit! The system relies on a centralized State Management Pattern (const S). Every interaction, from a slider adjustment to an input keypress or color hex alteration, fires a non-blocking UI update sequence: Mutates the values directly inside the global state object. Formats strings safely using contextual HTML/JS escaping helpers (esc() / escJs()) to prevent injection or rendering errors in the exported markup. Automatically serialises the state to compile a completely isolated, valid HTML document inside a data URI stream (srcdoc). 😤Problems encountered! Because the live preview runs inside an iframe wrapper to preserve strict CSS sandboxing and style isolation, standard DOM access is blocked. To solve this, a robust cross-document messaging pipeline was implemented: The Frame: Houses an active ResizeObserver API loop monitoring its own document height. The Message: The child window securely transmits payload data (window.parent.postMessage({type:'frameHeight', ...})) upward to the host application window upon asset load. The Host: Automatically catches the event listener and dynamically resizes the frame height down to the exact pixel, eliminating double scrollbars and layout shifting entirely. 🔎LMS/Rise Compatibility & Performance The exported codebase is mathematically pure Vanilla JavaScript (ES5 standard for runtime compatibility). It relies on no external dependencies, CDNs, or UI libraries, ensuring lightning-fast load times. It also features a programmatic native browser hook that fires standard completion messages ({type: 'complete'}) across to the parent window automatically upon a user hitting the customisable passing threshold. I hope you enjoy it 😊 Think About It!! Quiz With Quiz BuilderI Asked AI to Help Me Build Team Games. I Didn't Stop at One.
Let me set the scene. I've got a team building meeting coming up. I wanted something engaging — not another "share two truths and a lie" moment that makes everyone stare at the ceiling. I wanted something that actually gets people talking, laughing, maybe even a little competitive. You want a game. 🎮 But I also had approximately zero hours to build one from scratch. Sound familiar? Here's what I did instead: I opened a conversation with AI, described what I was going for, and started building. And somewhere between "let's make it facilitator-led" and "can you add confetti when someone scores a point" I didn't end up with one game. I ended up with five. The Process Was the Whole Point I didn't sit down with a grand master plan to build a game library. I started with a simple goal: create something fun for a L&D team building session that didn't require everyone to download an app, log into a platform, or remember a join code. The constraint? It needed to live in Rise 360 as a Code Block self-contained, no dependencies, ready to run on one shared screen. What I didn't expect was how fast 🏎️ the ideation loop would move. Describe a concept, see it rendered, react to it, refine it. Across a few sessions, that loop produced five fully playable games: L&D Jeopardy: Five categories of industry-specific clues that hit a little too close to home (SME Confessions, anyone?) AI Confessional: A L&D edition where the real answers might surprise you Prompt Lab: A game that actually reinforces AI prompting skills while everyone thinks they're just playing L&D Quest: Virtual Trivia Pursuit: Because our field deserves its own trivia championship The Case of the Vanishing Keynote: A mystery game so relatable it hurts Five games. Multiple sessions. No dev team. No budget line item. What Made It Work A few things I learned along the way that made the process actually fun instead of frustrating: Start with the vibe, not the mechanics. Before I said a word about HTML or JavaScript, I described the energy I wanted: laugh-out-loud, low stakes, facilitator-led, one screen for 20 people. That framing shaped every design decision that followed. React out loud. The fastest iterations happened when I said exactly what I saw — "the modal is off to the left," "the text isn't readable," "this needs more wow factor." Specific feedback beats vague dissatisfaction every time. Let it surprise you. I came in asking for Would You Rather. I left with Jeopardy complete with a starfield background, confetti cannons, animated score bumps, and a facilitator answer key. The AI brought ideas I wouldn't have thought to ask for — and some of them were the best parts. The Real Takeaway for L&D We talk a lot about engagement in learning design. We spend weeks building branching scenarios and interactive modules trying to manufacture the thing that games create naturally: people want to play. What this experiment reminded me is that the barrier to building game-based learning experiences is lower than it's ever been — not because the craft got easier, but because the tools got smarter. You still need to know your audience. You still need to write questions that land. You still need to make judgment calls about what's too complex and what's just right. But the part where you stare at a blank HTML file at 11pm wondering how to center a div? That part you can skip now. Try It Yourself If you've got a team meeting coming up, a training session that needs a warm-up, or just a burning desire to ask your colleagues whether they'd rather deal with a hands-off SME or a micromanaging one — build the game. Describe the vibe. Pick a format. React to what you see. Iterate. You might sit down to build one game and walk away with five. Built in Rise 360 using Code Block. AI-assisted development across multiple sessions. No divs were harmed in the making of these games. 🐵 Rise 360: Team Building Activities151Views5likes2CommentsAre You Sure? Turning a Confirmation Prompt Into a Checkpoint 🛑
We've all done it. You're halfway through a required course, your inbox is screaming, and you click the first answer that looks right just to keep moving. So when this week's challenge landed on confirmation prompts that little "Are you sure?" pause before you submit I knew exactly the moment I wanted to design for. But I didn't want to bolt a generic pop-up onto a quiz. I wanted the pause to actually do something. The idea id💡 I built this as a Checkpoint inside my course AI Prompts for Learning Experience Designers and here's the part I had a little too much fun with: it's a course about prompting, and the checkpoint itself models the single most important prompting habit there is. Don't fire off the first thing that comes to mind. Pause. Reread. Reconsider. Then commit. The interaction drops the learner into four real-world scenarios, one drawn from each module of the course writing intro copy under a deadline, drafting measurable objectives, iterating on a draft that's almost right, raising the ceiling on generic questions. They pick an answer. And then, before anything locks in, the pause hits. What makes the pause smart ⏸️ This is the bit I'm proudest of. Instead of the same flat "Are you sure?" for every option, the confirmation reacts to the exact answer you picked. Choose the vague prompt and it nudges you: "Three words, zero context — you'll spend the time you saved rewriting the output. Sure?" Choose the strong one and it affirms your thinking instead. It reads like a prompt coach leaning over your shoulder never giving away the answer, just helping you check your own work. Then at the end, a little tally shows what the pause actually did: how many times reconsidering rescued a wrong answer, and how many times it talked you out of a right one. Turns out the value of slowing down is surprisingly easy to measure. 😄 A couple of build notes 🗒️ Placement matters. The Checkpoint sits before the hands-on Practice Lab on purpose recognition first (spot the better prompt), then production (write your own). Nice little scaffolding ramp. All Rise 360 Code Block, and entirely transform-free the gradient hero, the twinkling tokens, the glowing progress bar, the staggered fade-ins, and the count-up score are all pure opacity, shadow, and gradient. Keeps it rock-solid inside Rise's iframe. Matched to my course palette so it feels native, not bolted on. And yes — I built this side by side with Claude as my co-creative partner. The taste and the instructional intent are mine; the AI just helped me get there faster and iterate without losing my mind. Which, fittingly, is exactly what the course is about. 🙂 The real lesson of a good confirmation prompt isn't "gotcha." It's "hey — you've got this, just take half a second to be sure." That's the kind of friction I'm always happy to design in. Would love to hear how you'd use a pause like this in your own work. 👇 AI Prompts for Learning DesignersBack In My Day
Hello! Icebreaker games get a bad rap in corporate training. But I think Articulate's AI Avatar feature can breathe new life into this format. For this Futurama-inspired demo, I created a series of videos using the 'Upload Character' option in the Rise AI Avatar tool. Then I downloaded these videos and placed them in a 'Pick One' freeform question slide in Storyline. Your answer determines how my avatar responds. Try it out here: https://bit.ly/elhc553
141Views1like2CommentsAre you sure?
Hello! Personally, I've always found confirmation prompts like "Are you sure?" to be a little ominous and creepy. This week's demo is inspired by the hit horror movie, #Backrooms. This was another chance for me to practice with branching video scenarios, modal screens, and pairing footage created using Rise's new AI avatar feature with environments built in Google Flow. There are seven individual videos, which are shown/hidden depending on your choices. I found the AI text-to-speech in Storyline to be very versatile - the more you go round in circles, the more desperate the protagonist of the story sounds. There are four different routes through the demo. Be warned, two of the routes end in jump scares. You only have a 66% chance of making it through to the 'good' ending on one of the routes. Fancy your chances in the Backrooms? CLICK HERE
Rise notes utility
I added a global utility bar to my Rise course to add a simple 'notes' piece, data is kept in the browser's local storage and it will not write to SCORM. Because of the global nature of this addon, it can be a handy way to make the functionality, and even some branding, always available to users across your entire course.
1.1KViews14likes14CommentsMeet Your Instructor - Which One Is the Lie?
I built this quick “Meet Your Instructor” interaction for the latest eLearning Heroes challenge. The interaction is a simple truth-or-lie icebreaker where learners review three statements about the instructor and decide which one is false. I designed it with a heavy equipment/construction theme and included custom visuals, themed buttons, correct/incorrect feedback screens, and a short video introduction and conclusion featuring me as the instructor. What I like about this concept is that it could work both virtually and in person. In an eLearning course, learners can click through and make their own choice. In a live class, a facilitator could use the same interaction as a quick group icebreaker before moving into the session. It’s a small activity, but it adds some personality, gives learners a reason to engage right away, and helps make the instructor feel a little more human before the course begins.82Views1like3CommentsChallenge #523
Hello Everyone, I decided to update a microlearning Rise course about time management that I created using the custom block feature. I can see how this feature could liven up a lot of new and existing courses! https://360.articulate.com/review/content/045b98e6-31c9-4de0-a896-99a1f1ffd257/reviewMaking a long bullet list block more visually pleasing
I customized a long bulleted list block, and while adding a picture isn’t a dramatic change, I think it makes the content more visually appealing. I used to shy away from Rise because I found its block-based design too rigid—I’ve always preferred the creative freedom of a blank canvas, which is why I leaned toward Storyline. However, the custom block feature in Rise feels like a game changer. It’s shifted my perception, and I now see more potential in using Rise for future projects.408Views4likes1CommentLeave 2025 where it belongs.
Beyond its calm and serene energy lies great opportunity. I leveraged the color of Cloud Dancer to "check in" and gain access to fresh perspectives and opportunities that are embedded in the year ahead. I really enjoyed putting this together, and it was nice to learn and quickly apply a few new basic skills along the way. Check it Out: https://360.articulate.com/review/content/bc3132d2-d18a-41f7-9c32-3690be91ad23/review Warmly, Tie281Views2likes2Comments