rise 360
11997 TopicsXLIFF File Question
Hello; I download the XLIFF File from Rise to be an .xlf file format. I try to upload this onto the Docebo LMS Training Materials. It says "invalid request" when I try. I have tried different browsers and other troubleshooting techniques. How can I add an .xlf file to Docebo from Rise?What is your Storyboard to Rise Process?
We’ve been working with a lot of IDs lately who are stuck in the same loop: SME sends a Word storyboard ID cleans it up Rebuilds everything manually in Rise Tweaks formatting Realizes structure needs to change Rebuilds again It’s accurate… just painfully manual. I’m curious: Are you rebuilding everything block-by-block? Do you work directly in Rise instead of storyboarding? Have you found a way to speed up the Word → Rise workflow? We’ve been experimenting with a tool that converts structured storyboards directly into Rise blocks (headings, text, accordions, knowledge checks, etc.), and it’s been interesting to see how different teams approach this problem. Would love to hear how others are solving it.16Views0likes1CommentMigration to EU server
I want my data on an EU server but that seems impossible. I started using Articulate 5 years ago. Than there was no EU server. I did build courses and now I could not send a copy of a course to a customer I builded the course for. I see it as my content and I want to migrate to a EU server. But this is a service that Articulate does not offer. Does any now how solve this? Or perhaps some experts of the organisation can solve this for me. Thanks in advance, Rypke Procee327Views0likes11CommentsFolder creation to organize "Block Templates"
It would be very useful to have the option to create folders to organize templates by category or project. This would make it easier to manage and separate customized templates, especially for those working on multiple different projects. In our case, we have over 20 projects with distinct templates, and a feature that allows linking each template to a specific folder or category would greatly enhance organization and application.69Views6likes5Comments3D MacBook Pro Short Product Tour
MacBook Pro Short Product Tour Review Link --- Inspiration Apple’s design philosophy has always been a major inspiration for me. Their ability to balance minimalism with high-performance functionality is something I wanted to capture in this short interactive product tour. I wanted to create a digital experience that felt as premium as the hardware itself. This is my first time I have done a 3D model like this using code. --- Tools Building this required a blend of 3D assets and prompting: AI: I used Gemini and developed a prompt to architect the logic, refine the UI, and tackle complex CSS challenges. 3D Modeling: I used a high-fidelity 3D model of the MacBook Pro that I downloaded from https://sketchfab.com/. Infrastructure: To ensure fast loading and reliable delivery, I hosted the .glb 3D file on AWS (Amazon Web Services). --- Key Lessons Learned The biggest takeaway from this project was the "Desktop vs. Mobile" reality check. A layout that looks breathtaking on a large monitor can completely break on a handheld device. I learned that: Spatial Awareness Matters: On mobile, you have to fight for every pixel. I had to implement a custom "slow-scroll" script to ensure the model stayed in view when users interacted with the menu. Contextual UI: I had to write (and rewrite a lot 🙃) the prompt so that there was logic to move text overlays (like the Connectivity box) so they wouldn't block the very features (the ports) they were trying to describe. Iteration is Key: Design isn't "one and done." It’s a constant loop of tweaking, testing on different screens, and refining the code until it feels right everywhere. --- The HTML zip file is below.36Views4likes2CommentsValentine's Express: The Romance Master Class
It's February, the month of love. And I bet you're wondering: how do I express my feelings authentically? How do I say what matters most in a way that truly lands? So I built something for that. This is my entry for the Code Block Build-a-thon! Valentine's Express is an interactive experience where users navigate through personality-based scenarios and craft handwritten notes and love letters. They choose a personality type (The Dreamer, The Artist, The Intellect, The Adventurer, or The Kindred Spirit), then receive personalized feedback as they write. This is my first time building with code blocks in Rise, and I'm blown away by what's possible. The interactivity, the personalization, the ability to create something that feels truly custom, all within a code block. What's Inside 5 unique personality profiles with custom feedback Interactive note and letter writing with real-time scoring localStorage integration for seamless progression across 4 code blocks Automated Romance Expert certificate upon completion Why I'm Sharing This I'm uploading the code so you can try it, remix it, and explore what's possible. Whether you build something romantic, playful, or educational, the interaction patterns here can work for any content. Ready to express your heart? Check it out here and let me know what you think! 💕81Views3likes1CommentRemove Rise microlearning restart button
Hello I have a Rise microlearning activity but it's just one block - a process. That's all I need, which means the restart icon (curved arrow) that automatically appears in the bottom right of the screen doesn't do anything (there are no other lessons or blocks to navigate to). Therefore, I want to remove it as to an outsider, it just looks like a button that doesn't work. (screenshot attached). Does anyone know how to do this, presumably by editing the CSS please? I found an answer from a few years ago but it's all changed since then so I can't follow those instructions. Any help is much appreciated! Thanks, NishaMaking a long bullet list block more visually pleasing
I customized a long bulleted list block, and while adding a picture isn’t a dramatic change, I think it makes the content more visually appealing. I used to shy away from Rise because I found its block-based design too rigid—I’ve always preferred the creative freedom of a blank canvas, which is why I leaned toward Storyline. However, the custom block feature in Rise feels like a game changer. It’s shifted my perception, and I now see more potential in using Rise for future projects.294Views4likes1CommentAccessibility Reality Checker (3 - minute Simulator)
Link to Rise Course (Quick Share) Accessibility Reality Checker Copy /Paste Link: https://share.articulate.com/kdeNT__CFskcknh1QTeIp Project overview I created this project because most accessibility training fails in a predictable way. It explains rules, but it doesn’t change decisions. Teams ship inaccessible experiences because the tradeoffs are invisible in the moment. I worked to build something that puts some of those tradeoffs out into the open. Instead of building a tutorial, I built a short decision simulator: three common, high-impact accessibility choices (contrast, keyboard navigation, and alt text). I framed each choice under the question “Which would you ship?” The simulator allows the review to choose and get immediate consequences, then see an “accessibility” score. I made the simulator small, fast, and opinionated because that is how product decisions and learning content approval happens in the real world. This is not and was not intended to be a comprehensive accessibility course. It’s a pressure test for everyday judgment. Prompts and constraints The Build-a-thon prompt was to explore what the Rise Code Block can really do. My personal guide was: “Can I build something that feels like a real product review decision instead of another accessibility checklist?” My constraint and format drivers were: No long explanations up front No hidden scoring Do not pretend or ignore nuances The review must make a decision and live with the result Tools and implementation Built entirely in Articulate Rise 360’s Code Block Plain HTML, CSS, and JavaScript only Custom UI, state management, scoring logic, step flow, results meter, and share text are all handled in the Code Block Intentionally used: Semantic HTML Keyboard-operable controls Visible focus states High-contrast color choices The experience itself is designed to model the behaviors it’s teaching. The experience had to go beyond just talk about the experiences. What I learned I need to spend a lot more time upskilling on HMTL and JavaScript. Vibe Coding can be fun. Rise’s Code Block is capable of much richer, multi-step interactions than I use it for. Using the Code Block require you to be disciplined about structure, focus management, and state. Small UX decisions (focus order, feedback timing, contrast, visual hierarchy) have a big impact on whether a user experience feels accessible, useable, or sloppy. Accessibility cannot be taught in 5 minutes, but a quick accessibility review can expose bad decisions and highlight options for better user experiences instincts This type of tool/ format is good for awareness, decision calibration, but not for deep technical training. I like to call this a “feature” of the simulator not a bug. I acknowledge simulator has some real limitation for real work use in it’s current state.341Views21likes7Comments