Flashcard deck that allows learner to retest things they've gotten wrong
Hi all - Our team is working on a project that aims to incorporate a flashcard deck that would allow learners to revisit the deck and only see the terms they'd incorrectly identified. First, has anyone done anything like this? And second, does the approach below sound like it'd work? We're planning on using an existing flashcard template and doing a quiz draw, then setting T/F variables for questions and working out the logic so that a retry button would only pull the questions/cards that they answered incorrectly and maybe a begin again button that would restart the whole deck. Thanks for any insight from the experts here!18Views0likes1CommentOverlapping States
I've been noticing a randomly occurring, but frequent, issue since the newest update. On some objects, the Normal/Original state will overlap with any other state (Hover, Visited, custom states, etc.) So when you hover over a button, the text might change color, or an image might change, but the original text or original image can still be seen underneath. Here is a quick example, a side by side screenshot from a published example: On the Hover state, the icon is changed so that the bars on the chart sit a little higher when hovered over, though you can still see the original icon being used underneath when this happens. Additionally, you can see the stroke thickness looks more intensified as the images are overlapping. If I did this with a lighter text color on the hover state, and made it bold, you could still see bits of the original text peeking out from behind. I've tried testing this with .PNG, .SVG, .GIF, and other transparent files, but it happens with Storyline assets as well. Here's another example using an icon built into Storyline. On Hover, the icon should just rotate 90 degrees, however, when in Preview or Published mode - the icon overlaps, and instead of having horizontal lines, we're left with a waffle/grid. Each example was made using a new Storyline file. What's strange (or stranger) is that I can make a new state, set it to hover, delete all the objects on that new state, copy and paste in place the original assets used, and then swap the icon - and it will still happen. The only workaround I have is to paste in place the base of the button (in this case the white rounded rectangle) two or three times, depending on any shape effects (e.g. drop shadows), which adding a bunch of objects to one state doesn't always yield the smoothest results once published. Additionally, in some circumstances, doing this causes a flicker effect on the hover state where the new button base flashes in before the rest of the other objects do, or the drop shadow will flicker when hovered over. Fixes? Workarounds? Is this a known issue that needs to be patched?100Views0likes90CommentsFont and Formatting Off in SuccessFactors
Hi, I'm able to publish a Storyline 3 file and run it successfully through SCORM Cloud with no issues. However, when the file is uploaded to SuccessFactors (our organization's LMS), some of the formatting is off-center or doesn't display properly (eg. boxes instead of letters). The font is also different, as I'm using Arial and Open Sans in the original file. The file displayed properly in SuccessFactors until very recently, and I'm not sure what happened to the file where it changed like this. Has anyone ever encountered this and would know a potential fix? Thanks!18Views0likes6CommentsSwapping States Continuously
I have a nice animated park slide with a guy meditating in the park. I want to make a bird fly overhead to give it some depth. I have a bird on a motion path to fly across the slide. For the bird, I have two states "Normal" and "Flap". Normal has the wings up and flap is wings down. I would like Storyline to alternate these two states for the duration of the slide to make it look like it is flapping while it moves across the motion path. But CANNOT figure out how to do it. HELP! :) Thanks in advance, HunterSolved47Views0likes6CommentsNext button not changing state with variable
I know I'm missing something obvious and appreciate the input.🤔 Continue button is not changing state to normal. Attached file with slider interaction with 4 stops to reveal 4 layers. On base layer, set continue button to change to normal state (initial = hidden), when the ProtectInfoLayerViewed variable changes to True. Set T/F variable on layer 4 (Protect Personal Information) to change to true when timeline begins on this layer. Continue button not showing when Protect Personal Information layer is viewed at step 4 of slider. Many thanks!Solved39Views0likes5CommentsClosed Caption Text Has Shadow
I used text-to-speech using the slide notes for a prototype in Storyline 360 (current update). All of the closed captions have this awful text shadow that I don't seem to be able to eliminate (see attached screenshot). I have gone to the player>colors & effects>closed captions and adjusted the font, text color, background color, font size, and position, but there is nowhere in there to adjust the text shadow. Does anyone have a suggestion for how to eliminate this without rebuilding the whole file? Thanks!31Views0likes9Comments