translation
7 TopicsQuery and Feature Request: Pop up when a localization credit will be used
In my last billing cycle I created a localized e-learning in 8 languages (elearning 1). In the new billing cycle I initially didn't have localization as an add-on and so couldn't open the file, instead I was prompted to save the languages as individual storyline files. Then a different project has been assigned 10 credits so localization is back as a feature but I only want to use those credits for a specific project that Omniplex are working on and not my original file (elearning 2). What I cannot tell is, if I make edits to one of the exported language files from my original e-learning (elearning 1), that I created when I didn't have localization enabled, will I be charged a credit when I publish that individual language file? And if I am not the admin of the account how do I know if a credit is about to be used / has been used? Could we please have a feature in Storyline that gives you a pop up when a credit is about to be spent? It would help a lot in trying to manage credits that have been allocated for certain projects, especially if you have a centralized account with one admin, as then users could see if and when they are at risk of spending credits they don't have allocated. Thank you for any support.74Views3likes0CommentsLayout problems
Hello! I was testing Localization this past weeks and I found a problem for our e-learnings. We always adjust the design very precisely to the text lengths, such as the button width, or other text boxes. I actually thought that in the new Localization version, it was already possible to customize these text boxes or shapes with text individually for each language. But when I change something in one language, it gets changed in all languages, including the source language. Is this something that will be fixed in the next version? After all, the timeline can already be customized individually for each language. It would be very helpful for our workflow to change the size of text boxes individually as well. Now we have to save the translated languages as new files but then we cannot import updates that were made for the source language..47Views1like0CommentsAudio Translation
Hi everyone, I have a question: will a translate audio feature be added to Localization? I'm testing it during the trial period and just noticed that it only translates the text on screen, not the audio, so we have to type or re-record the text in the new language, which is quite time consuming. Thank youSolved1.3KViews1like11Comments