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E-Learning Challenges
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Re: Making Complex Information Easier to Read with Plain Language #427

Kali_Maginity's avatar
Kali_Maginity
Community Member
3 years ago
I focused on the low word count aspect of plain language and created a fridge magnet inspired game. Since Storyline doesn't appear to use a word count variable, I'm playing around with number variable with a +1 trigger when a word is placed into a drop zone. Anybody else find a good proxy for word count?

https://360.articulate.com/review/content/7db762ac-c879-4760-b795-5fd382768e42/review
Published 3 years ago
Version 1.0

5 Comments

  • Jonathan_Hill's avatar
    Jonathan_Hill
    Super Hero
    Nice approach. I've used Javascript to get a word count in the past; will dig it out and share here.
    • Jonathan_Hill's avatar
      Jonathan_Hill
      Super Hero
      Just realised, my Javascript only takes a word count from text entry variables, so might not be useful here.

      You could add triggers on each word to +1 when dropped on the fridge and -1 when dropped outside of it, which should - I think - make your word count instant without having to press the check button? Double counting might be an issue though? Interesting problem!
  • ThierryEMMANUEL's avatar
    ThierryEMMANUEL
    Community Member
    I like the idea of the reminder on the fridge not to forget such an important thing (use less water), Kali. The activity is interesting, but too difficult, I mean, for me who struggles days and days with English. So I turned my attention to the word counter problem. My commentary on the Review.
  • Ron_Katz's avatar
    Ron_Katz
    Community Member
    Kali, I love the layout and design of the interaction. Word count could be a good way to make sure that the language is plain. It would be good if you gave us a target count goal so that we could see if we could communicate the desired message with the fewest number of words. I felt that I did well at it, but would have appreciated some feedback from the interaction.
    • Kali_Maginity's avatar
      Kali_Maginity
      Community Member
      Thanks for the suggestion, @Ron! I've made some logic updates per recommendations from @Thierry, and also added a "Compare" indicator. (Not sure how accurate/meaningful my scoring system is since I'm not an expert in this subject matter, but it was a good to practice building out the feedback mechanisms.)