
I think you are looking at this from the wrong perspective. You have decided that you need a DLL without really understanding what a DLL is or how it would help to solve your problem. You say that you are converting a C++ console program to C#, so presumably the basics will be exactly the same, unless you are going for a completely new design. Look at your inputs, outputs and user interfaces first and decide how they should fit together. It may well be that a single executable written in C# will satisfy all the requirements.
One of these days I'm going to think of a really clever signature.





PapaGeek wrote: Does this sound like a reasonable approach?
Yes.
You should do the following
1. Design the API. That is what the dll exposed.
2. Code the dll, implementing the API.
3. Create the console, it does console output and uses the API.
4. Create the form.
PapaGeek wrote: and how to create bidirectional communicate with it?
You just write classes/methods that you will use. If you want to get fancy then you can play with the 'internal'. Those go in the library as the API.
Then you use those in console/form.





PapaGeek wrote: Thanks in advance for any feedback and pointers you can offer.
This is C#, you don't have to worry about pointers.





Your C# program can use the same DLL as the C++ program.
Using a DLL from C# is even easier than using it from C++: Just use the DllImport directive:
http://msdn.microsoft.com/enus/library/aa984739%28v=vs.71%29.aspx[^]
The above example doesn't show the mangled C++ name you need in a DllImport directive, so here's a working example from my code:
[DllImport("vdrdll.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = @"?setNumObjects@@YAXH@Z")]
static extern void setNumObjects(int num);
You get the mangled name from the *.exp file that's created when you compile the C++ DLL. The mangled name always starts with '?' and ends with 'Z'.
The second line is just the standard function signature.
Your C# program needs:
using System.Runtime.InteropServices;
at the top so it recognizes the DllImport keyword.
"Microsoft  Adding unnecessary complexity to your work since 1987!"





Another tip: Read "Effective C#" by Bill Wagner, 2nd edition.
It gives you more information about coding in C# than just an introductory C# language book. The 2nd edition covers .NET 4.
"Microsoft  Adding unnecessary complexity to your work since 1987!"





I need to create time slots using start time and end time as 8 to 5 with 20 minutes intervals, getting the start and end time from a table in a database dynamically and once the slots are created I need to save them in another table. Any suggestions.
Thanks





Well, you could use a loop, a list of DateTime items, and a method on the DateTime class to add some minutes. Then you'll need to do some data base work.





I have implemented the "Sieve of Eratosthenes" algorithm in c# to find prime numbers below 2,000,000. The execution takes very time. How can I improve my implementation?
Here is my code:
public class Number
{
private int _Value;
private bool _IsPrime;
public int Value
{
get { return this._Value; }
set { this._Value = value; }
}
public bool IsPrime
{
get { return this._IsPrime; }
set { this._IsPrime = value; }
}
public Number(int value)
{
this.Value = value;
this.IsPrim = true;
}
}
List<Number> numbers = new List<Number>();
for (int i = 2; i < 20000000; i++)
numbers.Add(new Number(i));
for (int i = 0; i < numbers.Count  1; i++)
if (numbers[i].IsPrime)
for (int j = i + 1; j < numbers.Count  1; j++)
if (numbers[j].Value % numbers[i].Value == 0)
numbers[j].IsPrime = false;
Meysam
modified 12Sep12 17:18pm.





You have a typo in the definition of the numbers variable. For your code to even compile that would need to be List<Number> numbers = new List<Number>()... , but I can't help but think that this will be very inefficient.
I wasn't, now I am, then I won't be anymore.





Your code would not even compile, so how can you say it is slow:
List<Number> numbers = new List<Number>() { 2, 3, 4, 5, 6, ... , 2000000 };
for (int i = 0; i < numbers.Count  1; i++)
if (numbers[i].IsPrime)
for (int j = i + 1; j < numbers.Count  1; j++)
if (numbers[j].Value % numbers[i].Value == 0)
numbers[j].IsPrime = false;
Regards,
— Manfred
"With sufficient thrust, pigs fly just fine."
Ross Callon, The Twelve Networking Truths, RFC1925





if you mean this:
List<Number> numbers = new List<Number>() { 2, 3, 4, 5, 6, ... , 2000000 };
it is not the real. I was going to say that I have an array from 2 to 2,000,000.
I just edited the question.
Meysam





Which part did you edit. The code still is not valid. If you don't use an array or a list of Number instances your algorithm will not compile since you are accessing IsPrime and Value in that loop.
Your code is still broken.
"With sufficient thrust, pigs fly just fine."
Ross Callon, The Twelve Networking Truths, RFC1925
modified 13Sep12 9:12am.





What are you talking about?
I have tested my code in some low ranges, and it work great.
It Compiles.
Why you say your opinion when you even didn't try it?
Meysam





If you post code make sure that the code posted will work.
As your question currently stands the code is invalid for the exact reasons I told you.
In your algorithm you are using the properties IsPrime and Value. For that reason the array or list has to contain these kind of objects. Correct the code you posted!
"With sufficient thrust, pigs fly just fine."
Ross Callon, The Twelve Networking Truths, RFC1925





Meysam Tolouee wrote: It Compiles. I have just copied the code from your question (as I expect Manfred also did) and it does not compile. Maybe if you copied and pasted the actual code from your program it would make a bit more sense and you would not need to go petulantly down voting Manfred's responses.
One of these days I'm going to think of a really clever signature.





According to wiki[^]
"The sieve of Eratosthenes is one of the most efficient ways to find all of the smaller primes (below 10 million or so)." (Citation: The Prime Glossary: "The Sieve of Eratosthenes", http://primes.utm.edu/glossary/page.php?sort=SieveOfEratosthenes, references 16. November 2008.)
That should answer your question; The algo is good for the range of numbes you've chosen.
However (and thats a BIG however), your implementation is wrong.
for i = 2, 3, 4, ..., √n :
if A[i] is true:
for j = i2, i2+i, i2+2i, ..., n:
A[j] := false
You've forgotton to only go to the square root of n (Think about why its only necessary to go to sqrt of n!), which takes a HUGE chunk off of the processing. Also, there should be no second if , in that part of the code, you've already multiplied 2 numbers together, so you know the result cannot be prime.
All in all, youve implemented brute force, which is miles slower than the Sieve of Eratosthenesfor finding primes.





I'm not surprised you find it takes a long time. The time for this algorithm is 0(n log log n). Also, you haven't actually used the Sieve algorithm. What you've done here is a brute force approach. I suggest you read this[^] to see what the algorithm really is.





Of course I used the algorithm.
If you trace the code you will understand.
Meysam





No, no you havent. Read my answer for an explanation of why not!





I wouldn't waste to much time on OP.
I already told OP that he produced invalid code which OP does somehow not understand or chooses to ignore.
I give up!
Cheers!
"With sufficient thrust, pigs fly just fine."
Ross Callon, The Twelve Networking Truths, RFC1925





I think actually it's your failing! Its totally understandable what the OP is asking, even if there are some slight misgivings in his code example.
Your comments on this thread are more annoying than his by an order of magnitude.





I hate to break it to you bubba, but your algorithm isn't that algorithm. You are brute forcing to test against the result of the division to see if the remainder is zero. That's not what this algorithm does; it's a simpler, more elegant implementation. Look at the pseudo code of the wiki page I linked to  that's what your code should look like.





What have you to say?
I guess you can't collate the code and algorithm, so I help you by this:
List<int> numbers = new List<int>();
for (int i = 2; i < 2000000; i++)
numbers.Add(i);
for (int p = 0; p < numbers.Count  1; p++)
if (numbers[p].IsPrime)
for (int j = p + 1; j < numbers.Count  1; j++)
if (numbers[p].IsPrime)
if (numbers[j].Value % numbers[p].Value == 0)
numbers[j].IsPrime = false;
Meysam
modified 12Sep12 14:43pm.





I understood your code perfectly. I can't help it if I'm able to understand algorithms better than you can; it's called age, wisdom and experience.
What I needed you to do is actually go and read the algorithm itself. The sieve is not brute force  your code is. I'm guessing that this is a homework assignment for you, so I'm not going to give you the code  but the pseudocode in the wikipedia article articulates the solution perfectly. Perhaps if you actually tried that algorithm rather then you'd see why I'm saying what it is.
Meysam Tolouee wrote: for (int p = 0; p < numbers.Count  1; p++)
You don't need to go all the way through to the end of the list. You only need to go to the square root of n.
Meysam Tolouee wrote: if (numbers[j].Value % numbers[p].Value == 0)
Not needed. The sieve doesn't require this test.





See how point 2 is different from your implementation, and how the description of point 3 is TOTALLY different from your implementation
By way of example I mocked up 2 implementations. The first uses your code:
static void Brute(int max)
{
var numbers = new List<Number>();
for (int i = 2; i < max; i++)
numbers.Add(new Number(i));
var sw = new Stopwatch();
sw.Start();
for (int i = 0; i < numbers.Count  1; i++)
if (numbers[i].IsPrime)
for (int j = i + 1; j < numbers.Count  1; j++)
if (numbers[j].Value % numbers[i].Value == 0)
numbers[j].IsPrime = false;
sw.Stop();
Console.WriteLine("Brute: {0}ms",sw.ElapsedMilliseconds);
}
I reduced it to only going to 200000, as it took too long to go all the way to 20000000 for the purpose of this demo:
Result:
Brute: 152009ms
Then I mocked up a very quick Sieve implementation without the enhancements that can be made (described in the wiki article)
 Code example removed. If this is homework, im not doing it for you.
Result:
Sieve:15ms
The proof, as they say, is in the pudding. In this case Sieve pudding is ready just a little bit quicker



