I really often use bezier curves in my graphics. I never managed to control the curve line. The drawing process is unclear and there is no point edit mode.
I have been drawing them in external applications so far but would like to have it native in storyline.
I went ahead and shared this as a feature request on your behalf, and you'll likely receive an email confirmation shortly. Always feel free to post those here in the forums in case other users have suggestions to share and then you can also submit it here to our product development team.
It is pretty strange the are maybe 3 messages about bezier curves in the forums. Looks like nobody use them.
By the way I didn't find any where any information on how it really works when you create them.
So before we get en editing tool it wold be really nice to have some guides to draw them.
I can tell you I have drawn hundreds of them with a lot of tools and I he even myself developed drawing tools but in Storyline I have no clue how to get the result I want.
I just added the bezier curve feature request as well (I've used AI since '92 and have no problem drawing that way). I also added a couple of other feature requests.
I'll definitely jump on Bézier curve bandwagon with a feature request. It may take someone a little time to understand how it works but it's super powerful once you get the hang of it.
Anything new on this ? I also don't want to draw simple arrows in Illustrator then import each. When drawing a simple line with only three control points (origin, intermediate and end) i have a spaghetti-looking line with many inflections points. as if there were Bezier control point stretched "too far"
Further when adding an arrowhead, it does not line up with the direction of the curve,
The 2 curves on this image both had only three control points (origin, intermediate and end)
Looks like this conversation is a bit dated and honestly, bezier curves is something I'm not familiar with.
Are either of you using Storyline 360? With the new pixel-perfect precision, I was able to create something similar to what (I think) you are looking for:
look the square on the left of the image: in Illustrator i can draw a line that is tangential to 2 adjacent side and has a nice smooth curve like those use in technical illustrations. On the insert on the right, is what i get when i try to do this in SL3. That second curve has too many inflections
Actually I had always assumed that importing arrows from illustrator would be as a graphic with a background that would have to be FORMAT > RECOLOR > SET TRANSPARENT COLOR
But actually it is not imported as a bit map but as a vector. That makes it a lot easier.. still a guessing of designing and importing several version of each arrow to make it fit well.
How did you use the pixel-perfect precision to create the above curves? I'm attempting to create a simple S curve and it looks perfect while I'm creating it, then distorts when I double click to end the line. I'm wondering if the "pixel-perfect precision" is what I need to fix this distortion but I'm not finding anything on how to use it in this case.
My lines aren't blurry, just distorted. Here's an image of what's going on- the blue line is what it looks like before I click to end the line. The black line is what it looks like after ending the line. Perhaps I'm ending the line incorrectly?
I ended up creating the smooth curves I was looking for in ppt, but it's a bummer to pay so much for a software then have to do a simple task like a curved line, in another program.
42 Replies
Hi Dominique,
I went ahead and shared this as a feature request on your behalf, and you'll likely receive an email confirmation shortly. Always feel free to post those here in the forums in case other users have suggestions to share and then you can also submit it here to our product development team.
Thanks Ashley.
It is pretty strange the are maybe 3 messages about bezier curves in the forums. Looks like nobody use them.
By the way I didn't find any where any information on how it really works when you create them.
So before we get en editing tool it wold be really nice to have some guides to draw them.
I can tell you I have drawn hundreds of them with a lot of tools and I he even myself developed drawing tools but in Storyline I have no clue how to get the result I want.
Have a nice day.
I just added the bezier curve feature request as well (I've used AI since '92 and have no problem drawing that way). I also added a couple of other feature requests.
Hope everyone has a great day!
I'll definitely jump on Bézier curve bandwagon with a feature request. It may take someone a little time to understand how it works but it's super powerful once you get the hang of it.
Thanks for sending in the feature requests!
Anything new on this ? I also don't want to draw simple arrows in Illustrator then import each. When drawing a simple line with only three control points (origin, intermediate and end) i have a spaghetti-looking line with many inflections points. as if there were Bezier control point stretched "too far"
Further when adding an arrowhead, it does not line up with the direction of the curve,
The 2 curves on this image both had only three control points (origin, intermediate and end)
Hi Philippe,
Welcome to the club. I wish you good luck.
Sincerely.
Looks like this conversation is a bit dated and honestly, bezier curves is something I'm not familiar with.
Are either of you using Storyline 360? With the new pixel-perfect precision, I was able to create something similar to what (I think) you are looking for:
Looks great but this is with SL3 (should be the same if i am correct ?)
Hi Philippe,
No, it's not the same. This was a new update in Storyline 360 released last month.
I guess I do not have anything new after all :)
This is a SL3 file, and the bottom arrow was created there, but it's not as precise as I shared above.
Nice but not what i need :)
look the square on the left of the image: in Illustrator i can draw a line that is tangential to 2 adjacent side and has a nice smooth curve like those use in technical illustrations. On the insert on the right, is what i get when i try to do this in SL3. That second curve has too many inflections
It is not nice, it is not what we need, it is just totally wrong. On top of that it is just not even possible to properly adjust it.
Three years to figure out how to properly draw a curve is insanely long.
Thanks for the explanation Philippe. Much appreciated.
I have submitted your thoughts, use-case, and image in as a feature request for Storyline 3.
Thanks. Hopefully others will approve of this. Much to do in the graphic aspect of the program :)
Actually I had always assumed that importing arrows from illustrator would be as a graphic with a background that would have to be FORMAT > RECOLOR > SET TRANSPARENT COLOR
But actually it is not imported as a bit map but as a vector. That makes it a lot easier.. still a guessing of designing and importing several version of each arrow to make it fit well.
Hi Leslie,
How did you use the pixel-perfect precision to create the above curves? I'm attempting to create a simple S curve and it looks perfect while I'm creating it, then distorts when I double click to end the line. I'm wondering if the "pixel-perfect precision" is what I need to fix this distortion but I'm not finding anything on how to use it in this case.
Hi Nadia,
We are looking into an issue with some custom lines and/or arrows are blurry in Storyline 360.
Would you be able to share a sample .story slide of what you are experiencing so that we can take a look?
Hi Leslie,
My lines aren't blurry, just distorted. Here's an image of what's going on- the blue line is what it looks like before I click to end the line. The black line is what it looks like after ending the line. Perhaps I'm ending the line incorrectly?
I ended up creating the smooth curves I was looking for in ppt, but it's a bummer to pay so much for a software then have to do a simple task like a curved line, in another program.
Thanks for the sample Nadia. I'm able to recreate what you are experiencing here and I'm going to share this with my team.
Sounds like you have a workaround in the meantime, but the scribble line feature is not distorting if you're good a free-handing your curve.
Ok, thank you.
I agree with Nadia. The lines that the Curve tool draws are all over the place! Hope it will be fixed.
Dido. This tool needs to be fixed.
Hi fellows Storyliners,
I guess I have been updated since I opened this thread some 5 years and a half ago!
Oh my God I wish you good luck!
I can't believe we can't draw Bézier curves yet :(
Hi Everyone,
Good news! We fixed the issue where the final curve line is distorted from what is created.
Here's how to install the latest Storyline 360 update to see all the recent enhancements and fixes.
If the problem reappears, please record a Peek 360 screencast for me, and I'll be happy to help!